
About this image
took a couple hours, but i just learned how to port my custom hair models into the game and add physics.
the physics are functioning great, though i might fine tune some of the stretchy bits
probably going to be part of a simplistic/realistic/vanilla+ hair pack. uses the vanilla texture paths, and in the picture i'm using oni's vanilla hair re-texture.
i don't have experience in the FO4 creation kit however, so adding the hairstyles as an esp/esl will be new to me. hoping it'll be a similar process as skyrim.
the only reason i have an in-game shot is because i replaced a .nif from another mod hehe : )
1 comment
plus I think that hair would look almost perfect on Kasumi from far harbour!