Fallout 4
SPAS12 WIP

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sayaheca

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New gun, actualy in dev
use custom 1st and 3rd view animations.

Actually try to adapt the anims to the reload count =)
Also some work to do with the textures that are actually not sastisfying.

8 comments

  1. sayaheca
    sayaheca
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    work is going on !

    - Ammo will be limited to 5 rounds due to animations that I can not edit as I want.
    - Bullet reload count system is now ok (animations edited with success and tested), so you can reload each shell you shoot and it's far better !
    - I edit the receiver mesh to a better one in first view.
    - I add an optional shotgunshell rack on the left side of the receiver
    - damage modifier is ok
    - three sights are actually available, iron sight, a glow sight and a rack mounted leupold aimpoint with a new reticule. Some more will be available when the mod will be released.
    - a laser aimbeam and a tactical light (funstionnal) are available.
    - Materials are basic at the moment (for test purpose) but will be better in final version.

    I hope to have a release sooner that expected...
  2. Larken15
    Larken15
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    Excellent, this a gun that I definitely wanted to see in the game, yours is looking great! Also I'm the type of idiot that actually thinks the SPAS's sights are kind of neat and different, so I'll definitely appreciate the work that you put into them!
    1. sayaheca
      sayaheca
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      iron sight is ok and will be usable without a problem =)
      I also add some new sights...
  3. sayaheca
    sayaheca
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    to answer : the model is ok in size, the picture angle is not wright :
    Actually the animations fits the semi auto mod, 5 ammo.

    plan :
    - Correction of the meshe and textures, my basic texture set is not exactly perfect and need a lot of work
    - Integration of some sights : iron is ok (but absolutly horrible like in irl), will add the glow sight, and some aimpoints with new reticules, no need of a scope for a short range shotgun . Sights will not be available with the folded stock version...Impossible with this gun but availables for the rest of the stocks (tactical un folded, no stock and the plainstock.
    - Edit the reload animation to fitt with a 7+1 ammo capacity and add the reload count system to have something really cool
    - Add new texture pack
    - Add muzzles
    - Add new ammo (00, 000 and dragonbreath !)
    - Build a holster fully compatible with visible weapon.

    Actually the gun is playable as it is, I've done a lot of test yesterday =), animations are perfect and sounds are great ! The gun is fun to use.
    BUT I really want to do my best to have something really cool =), so expect a release end of february (may be before, but I don't have a lot of time to mod actually)
  4. Broodahood
    Broodahood
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    Noice
  5. skynet2018
    skynet2018
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    My Love..
    Люблю это оружие, один из лучших дробовиков
  6. deleted797537
    deleted797537
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    Clever girl....


    Looks fantastic. You're bringing some super cool stuff to the game!
  7. uedftus
    uedftus
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    looks a little small, maybe it's the angle of the shot, dunno
    stand-alone ingame shots would be nice