About this image
Just testing out the Butt Swim mod while wearing VTAW's bodysuit and Female Head Redux face. It was too much trouble to look for water (even though I guess there was a sea 30 feet from my character on Spectacle Island), so I hit the PhotoRoom3 cell instead and used the raiderswim idle manually on some Manequinns Look Human (the blonds) and my Fable (the black haired woman on the left). :)
18 comments
Also, I just put this mod in, it works well and is much fun. The swim is much nicer to watch than vanilla.
As I don't use MO2 it's not the mod manager causing it for you. As I recall, I'd uninstalled all animation mods (a pain in the neck) and reinstalled them one at a time, and if things broke I didn't use the bad mods :)
Also it's probably useful for you to start a new game, at least temporarily, when you install the animation mods to be able to distinguish between broken saves and bad mods :)
That makes sense that installing a drink animation mod fixed it, though :)
Good chatting with you, I am looking at Desperados Overhaul and Badlands in game. Popped out to fix some LODs.
As for angles *Nods* it can be tricky on living NPCs. When modangle doesn't work, setangle usually does get it going. For instance, "setangle x 180" would flip on one axis, while "setangle y 180" would flip another axis, etcetera.
If you still can't get it working, try the "Mannequins Look Human" mod by Chet. It'll give you a human male and human female mannequin which you can summon anywhere with the "player.placeatme [the ID]" command. Just use "help rack 4 npc_" to find the ID. Once you have one you can also spawn duplicates with the "spawndupe" command of the last one you clicked in console for the prid. Spawndupe is convenient because if you dressed one with a wig, clothing, nails, etcetera you can spawn duplicates with the same stuff in inventory (easier for dressing up if you want many exactly the same).
FYI, because the "Mannequins Look Human" mod makes the mannequins actual NPCs, they also work with AAF meaning you can either give them idles using Advanced Animation Framework or can give them idles directly by console command. In the above I used the "help swim 4 idle" to get the idle name I wanted and then used the "playidle [name of idle]" command on each of them.
If I missed anything, let me know! Thanks again for the visit, my friend :)
p.s. I forgot to mention the Mannequins Look Human also support the LooksMenu command "slm [prid of person]" which is neat because you can set up a mannequin to have your LooksMenu setting, and then when you spawn more of them they'll all look exactly like you (such as in this photo).
Thanks i know as i have the Mannequins and posing also clothing them do some face preset on them but they all become the same face on next game load
i took a screenie so i can have it handy to remind me of your instructions..
Thanks My Friend let you know how it goes.
Cheers
On the mannequin on the right I modified the angle (x angle, if I remember correctly) by 180 degrees so she'd be upside down, though I then had to elevate her a bit as well :)