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Another update on my work in progress weapon mod for fallout 4: A redesign of the 12.7mm SMG from New Vegas for Fallout 4!
Finished the base textures and got started on the alternative skins for the gun. Some of these may need to be unlocked by finding schematics in the world. These are only a few of the currently planned ones, with many more to come, including factions (from Fo4 and NV) and camouflage.
Always thought this was an unfortunately unremarkable weapon, playing second fiddle to a lot of other end game automatics in the original, so I wanted to bring it to FO4 in a big way, bringing out its full potential.
As per the wiki, the weapon was based on the Kriss Vector and P90, and I've taken some inspiration from those when designing several of the parts. By swapping parts you can make it lean more towards either inspiration, or something else entirely. Beyond that, I've taken to designing some makeshift/jury-rigged parts for it since its something I really enjoy and can help make it even more customizable.
I've heard a few people questioning how the magazines are gonna work, so I'm just gonna paste the rationale for them here:
I have planned over 50 mods for it, including a .44 receiver (the logic here being that I'm assuming 12.7mm to be equivalent to .50 AE, which has the same rim diameter as .44).
Another frequent question is about the stocks, whether there'll be a collapsed version for them:
Also for those concerned about file size, the skins will probably be shipped as an optional file that you can opt out of.
Default look
The default look of the 12.7mm SMG. Based on the Millenia retexture for Fallout NV.
All-American
For people who prefer the Fallout NV vanilla green look. Green coated steel with US army markings.
Eastern Bloc
Bakelite plastic and Voron black steel finish, gives your gun a late soviet flavor.
Deutsch
Black steel and polymer for a H&K-inspired style
Patriot
Covered muzzle to stock in US flags for the true patriot
Red Dawn
For collaborators of the People's Republic in american soil
37 comments
add to that me getting a new job and not much got done. I've been trying to find someone willing to animate this , so hopefully I'll find that soon.
Edit: Sorry for the double post. Bad internet.
Really amazing work!