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Another teaser from my upcoming mod Munitions. I've implemented charge packs from Fallout: New Vegas, albeit with a slightly different approach to make it better fit Fallout 4.
Charge packs in Munitions are balanced as a late-game energy weapon ammo type intended for more energy weapons that are more powerful than the standard laser rifle.
To show this off, I will be releasing an update to the Wattz Laser Gun unofficial update that changes the ammo type from fusion cells to charge packs (as well as buffing the damage to fill the role as a late-game energy weapon).
Since fusion cells, cryo cells, and charge packs all use the same mesh, I've added a material swap that can be applied to fusion cells to change the texture accordingly to either cryo cells or charge packs. Here's a screenshot showing this off on a Wattz rifle.
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I may put out a patch for gmoi6's Zap Gun that allows you to change the ammo type to charge packs, as that would thematically fit the weapon's makeshift/improvised aesthetic.