Fallout 4
Munitions Status Update and Upcoming Mods

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codeblackcrash

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In preparation for the release of Munitions, I'm working on a handful of new unofficial update mods that will utilize Munitions ammo types- one of this will be for Niero's amazing CROSS Break Action Laser.

I saw this as a perfect opportunity to add some new functionality to the aforementioned weapon. In addition to a bunch of new receivers, new leveled list injection, and more, I've also added the ability to change between standard fusion cells and electron charge packs.


I'm hoping to have a release candidate soon that I can distribute to mod authors for patching, QA, and feedback. If you're a mod author and would be interested in adding Munitions functionality to your mods, please let me know via DM and I'll make sure you get a copy of the RC build to test with.


In the mean time, here are all of mods I'm trying to update (or create) for release at the same time as Munitions:

  • A Bundle of Tape - Unofficial Update
  • DKS-501 Sniper Rifle - Unofficial Update
  • 12.7mm Pistol - Unofficial Update
  • 9mm Pistol - Unofficial Update
  • Wattz Laser Gun - Unofficial Update
  • Service Rifle - Unofficial Update
  • .22 Pistol - Unofficial Update
  • Defense Gun - Unofficial Update
  • Compact Pistol - Unofficial Tweaks
  • CC CR-74L - Unofficial Update
  • Break Action Laser - Unofficial Update (NEW)
  • Caravan Shotgun - Unofficial Update (NEW)
  • Rifles Rebirth - Unofficial Update (NEW)
  • Grease Gun - Unofficial Update (NEW)
  • Beretta M9-FS - Unofficial Update (NEW)

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