Fallout 4
Shi Combat Power Armor

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RedLeviathan

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5 comments

  1. henxuithoi7
    henxuithoi7
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    • 2 kudos
    How??? please tell me how you doing it?
    1. ImmortalAbsol
      ImmortalAbsol
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      • 32 kudos
      Tumbajumba??
      Plus Creation Club??

      (Still holding out hope for someone to add Creation Club swaps for the combat armour in the Minuteman General outfit.)
    2. RedLeviathan
      RedLeviathan
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      • 37 kudos
      Yeah, it's Tumbajamba's and Creation Club. Not every CC textures are nice applied in CPA though.

      How to do it? In a nutshell...
      1. Open the ESP. Create material swap, keyword and misc records
      2. Create object modification with those records created in #1
      3. Create constructible object with that object modification from #2
      4. Adjust instance naming rule, and that's it
      Truly hope you understand what I'm talking about.
    3. henxuithoi7
      henxuithoi7
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      • 2 kudos
      Please, make a patch for tumbajumba combat power armor and Creation Club paint jobs, i dont know how to do it by my self and i afraid that if i try i will screw something up and break the game. Please!!!
    4. RedLeviathan
      RedLeviathan
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      • 37 kudos
      What I did so far, I have modified Tumbajamba's meshes to use Ruddy88 ( https://www.nexusmods.com/fallout4/mods/10945 ) as default texture. Create a legendary and this is the result: https://www.nexusmods.com/fallout4/images/248923 I contacted Tumbajamba and Ruddy88, and no reply yet. I have no permission so far. I can't distribute this version.

      I don't know if I can still have older version without meshes modification. I'll go check my backup when I got home.