Wow, you really are just determined to make EVERYTHING for the Institute, aren't you? So far, you've handled EC, gamma, laser, ballistic and even melee! Is there even anything left? I'm actually really curious to see your take on a flamer. Maybe a pistol, with some sort of highly efficient fuel system so you can fit a lot in a tiny package.
You absolute madman. By the way, thought occurred to me earlier. I know you've been working on that bundle. Would you consider including a script or some such thing that adds your weapons either to the Chemistry table or as recipes to be made with Wasteland Workshop, maybe that kicks in after you reach a certain point with the Institute? It just struck me that aside from the Covert Pistol, all of these beautiful things are available only either from the Institute vendor or by taking them off of Synths and after a certain point in the game, those are going to become rarer, which would make it hard for someone like me who would REALLY like to outfit his Mando style army with them. Chemistry station might be easier, especially if you only pick up the recipe after you find your first example AND you lock them behind skill ranks. That way, you can't just make them straight off the bat and gain a ton of OP stuff early on and you won't be able to make them in bulk until after you no longer need one for yourself. Bit of extra work, I know, but just a thought.
Oh, good. You can understand the concern though, right? You spend ages enjoying these fantastic things and then all of a sudden, you can't find enough to give to your friends... I mean, what's a man to do, especially at Christmastime?
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Chemistry station might be easier, especially if you only pick up the recipe after you find your first example AND you lock them behind skill ranks. That way, you can't just make them straight off the bat and gain a ton of OP stuff early on and you won't be able to make them in bulk until after you no longer need one for yourself. Bit of extra work, I know, but just a thought.