So, I'm curious. After this is done (and given that this is presumably meant to provide a means of crafting your own Institute weaponry even after they're destroyed), will you be removing the recipes you've already made for the chem bench (like the different missile types, for example) and adding them to this instead? That is, will this be the sole means of creating your arms and ammunition going forward?
Its a complete weapon technology overhal on how the Inst do there weapons. The primary vbersion is most advanced weapons are biometric locked blah blah not as easy as jst picking up weapons, needing either perk mags to nderstand them, hacking skills or joining institte etc. There is a bench in the insititute itself and can be crafted once yo join.
Second will jst be a basic simple option for ppl who prefer which will jst dmp playablel weapons into the leveled lists like vanila with an option for easy craft at chem bench of another bench like munitions tickerer bench or another one ive made for non insitiute stuff.
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Its a complete weapon technology overhal on how the Inst do there weapons.
The primary vbersion is most advanced weapons are biometric locked blah blah not as easy as jst picking up weapons, needing either perk mags to nderstand them, hacking skills or joining institte etc.
There is a bench in the insititute itself and can be crafted once yo join.
Second will jst be a basic simple option for ppl who prefer which will jst dmp playablel weapons into the leveled lists like vanila with an option for easy craft at chem bench of another bench like munitions tickerer bench or another one ive made for non insitiute stuff.