That was my first thought. Looks neat. DD, does it mean you run over things to pick them up, or do you still need to 'activate' them to add them to your inventory? Either way this looks pretty cool. n_n
few weeks maybe, the base is done but im casting now for tiny tina and starting work on the quest and rewards
Like if I just wanted to add the mod with random loot chance drops per level of actor etc, I could do it 30 min ago
But it's coming with a fully voiced quests and rewards and mobs can drop choc chip cookies you can trade to tina for perm buffs like carry weight, perks, perk points, you can revert the loot system at will, get new weapons and exploding brahmin air drops, optional activation per workbench to increase build limit (better than my esp only one cause 0 conflicts and will work with all dlc)
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Like if I just wanted to add the mod with random loot chance drops per level of actor etc, I could do it 30 min ago
But it's coming with a fully voiced quests and rewards and mobs can drop choc chip cookies you can trade to tina for perm buffs like carry weight, perks, perk points, you can revert the loot system at will, get new weapons and exploding brahmin air drops, optional activation per workbench to increase build limit (better than my esp only one cause 0 conflicts and will work with all dlc)
So yep, fun fun