Fallout 4
Vault Tec

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nitronizer

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Anyone know what type of DDS format do specular map use?

2 comments

  1. doctrderp
    doctrderp
    • supporter
    • 53 kudos
    Quoting Justice123:

    "How do i edit normal map?
    In fact the way i used to make this textures, was not perfect.
    it's little different for original normal maps (just little bit brighter, but not that much)
    i tried google it for proper way, but i just can't find any

    well this is quick tutorial for my improvised way

    1. when you open up the vanilla normal map, you will notice that it's brighter then ordinary normal map(it because Fo4 uses '3Dc' format for normal maps)
    2. open up the 'level' adjust window by pressing Ctrl + L
    3. in 'input level', you may find tree values, adjust very left of it into '128'
    4. and now you got ordinary looks of normal map! Edit what ever you want!
    5. save it as DDS, and select the format '3Dc' you don't need to change level again, when you save it as 3Dc, it will automatically changing
    6. done! but as i said, it's not proper way to make normal map "


    I've found that this works for spec maps too. for what I've been trying to do

    this looks great btw!
    1. nitronizer
      nitronizer
      • member
      • 104 kudos
      Thank you doctrderp for the tutorial, it helps me immensely!