Fallout 4
Dan Wesson 357 PPC

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Aquery

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I'm about 99% done with modeling and textures so now comes the hard part.. finding a way to add custom animations and implementing it into the game. If I can some how figure all that garbage out by the end of the week I'll upload it for you fine folk to enjoy too.

10 comments

  1. hugodknight
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    Guessing this is dead?
  2. Aquery
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    In response to post #40287355.


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    Aquery wrote:


     
    In response to post #40286865.


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    DOOMBASED wrote: Why custom animations? Good luck with that...


    Agreed, it looks like it would work with the .44 animations just fine.
     


    Well if I can't figure it out (i know some people have) I'll probably just use the .44's.


    Who has?
     


    http://www.nexusmods.com/fallout4/mods/4274/?
    This guy for starts, honestly don't know how he did it unless he had havok.
  3. Aquery
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    In response to post #40286865.


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    DOOMBASED wrote: Why custom animations? Good luck with that...


    Agreed, it looks like it would work with the .44 animations just fine.
     


    Well if I can't figure it out (i know some people have) I'll probably just use the .44's.
    1. DOOMBASED
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      Who has?
  4. Aquery
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    In response to post #40287120.
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    Aquery wrote:
    Because I hate the standard animations and I made the model with the ability to fully reload, ejector rod and all.



    Well, from what I read, right now the only way to add custom animations is using a 2014 havok Animations tool, and as far as I know, this is an ultra expensive professional animation tool that no one can afford expect you are a game company. There are people working on tools and plugins, but the progress has been slow in that regard.


    That's very disappointing. I heard that Havok 2014 set was free is that still the case or did they pull the plug on that when they stopped supporting freeware?
    1. Lt_Havoc
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      I dont know, I would have to check, I got that info about Havok 2014 from a video comment by Hitman47101, who does a lot of animation replacers for New Vegas. I guess you have to talk to him or any of the other animators/modders that know about this sort of stuff, I dont know anything about making animations or what software is needed.
  5. Aquery
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    Because I hate the standard animations and I made the model with the ability to fully reload, ejector rod and all.
    1. Lt_Havoc
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      Well, from what I read, right now the only way to add custom animations is using a 2014 havok Animations tool, and as far as I know, this is an ultra expensive professional animation tool that no one can afford expect you are a game company. There are people working on tools and plugins, but the progress has been slow in that regard.
  6. DOOMBASED
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    Why custom animations? Good luck with that...
    1. Mythos214
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      Agreed, it looks like it would work with the .44 animations just fine.