Fallout 4
Sunshine tidings

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greekrage

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Soon  to  be  released.. mod 
I  tried  converting  it  to  a western style ranch/settlement..

All most  done.. 
wagon  took  me  10  hours..:P

21 comments

  1. GenericFallout
    GenericFallout
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    Ooh, ooh, ooh! This won't remove Goodfeels, will it? Because... that's a big no-no!
    1. greekrage
      greekrage
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      any and all aspects of the settlement are untouched..including terminals etc...

      Either way i all ways suggest that the area be cleared before loading the mod...
    2. GenericFallout
      GenericFallout
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      Goood, goooood!
  2. GenericFallout
    GenericFallout
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    Now this! This I could get behind! Any pathing issues with the water? Any settlers permanently wading across as they please?
    1. greekrage
      greekrage
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      when i mod an area i redo the whole navmesh...so no there wont be such issues...
    2. lewisroantree
      lewisroantree
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      Think you could make this az a pre-established settlement like Bunker Hill or the Atom Cats Garage are?
    3. greekrage
      greekrage
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      lewis...if you mean adding npc's etc...no...that isnt a good idea cause it causes way too many issues...and with the 100s of mods people use for altering npc movement and character it could be a disaster.
      Sunshine is a settlement either way and i all ways add a npc spawner so its easily populated and fast..
    4. GenericFallout
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      Nice to hear about the navmesh! Very cool, some modders "just" add stuff and/or rebuilds already existing areas, and never think to check the meshes...

      Re. "NPC spawner" is that to make the beacon work, or is it a sort of "inherent" settler spawn?

    5. greekrage
      greekrage
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      generic...look at my profile..

      I have 20+ Location mods...Trust me when i say thati just dont add stuff...

      I basically re-do the whole location and when i say re-do..this means terraforming,removing/replacing buildings etc...
      So there is no way in hell that my mods would ever work if i didnt redo the whole navmesh (inside and out)...

      About the NPC Spawner..
      Its an addition to the beacon but works independent allowing the spawning of as many settlers you want on the spot and without delay.
    6. GenericFallout
      GenericFallout
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      Thanks for the explanation!
  3. SigynX1
    SigynX1
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    This looks awesome! I just cleared it out yesterday. Then I went back because there was another attack on it and the robot was gone, so he won't get to enjoy the new settlement.
    1. greekrage
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      tHAT PIC WAS IN THE EARLY STAGES...(DAMN CAPS..:p )

      One word..

      "Wagon.."

      Ok one more "Gallows"...



      Im havingfun with this one..and all need to do is basic deco of the saloon and navmesh the inside of the buildings...
    2. SigynX1
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      You had me at gallows.

      I love the western look for this settlement. I have so much decorating to do in Sanctuary and Abernathy but I am so anxious to start here now. I need to get a western outfit now!
    3. greekrage
      greekrage
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      heres a fallout 4 porn shot..

      http://prntscr.com/dwwdva
    4. SigynX1
      SigynX1
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      Oh this is going to be fun!
    5. greekrage
      greekrage
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      its immersive as..f....

    6. SigynX1
      SigynX1
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      Looks like it! But then again I think all of your mods are immersive. Each has a different story to tell.
    7. greekrage
      greekrage
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      last pic before release..

      btw its HUGE!!!

      http://prntscr.com/dwws5w
    8. SigynX1
      SigynX1
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      So excited! It looks gorgeous.
    9. lokiX1
      lokiX1
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      Agreed! This looks amazing sir!!!! Very much looking forward to it.
    10. SigynX1
      SigynX1
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      Okay, I'm ready for Sunshine Tidings!

      https://www.dropbox.com/s/3hrycr9kd8v5ur5/ready.jpg?dl=0