This looks great, although a bit more 70's than 50's style imho. If you want to ensure that this is compatible with Videos of the Wasteland, you'd have to use the same tv screen mesh as the standard Radiation Kings (your previous version of this mod used the same mesh as the hi-tech TV, which isn't compatible due to how concave it is when compared to the other one)
Unfortunately not that we've been able to find at the present time. VotW uses only that one screen mesh for the texture files (that make the 'video') and it's linked to everything about that one screen mesh, the shape, size, dimensions (x, y and z co-ords) etc. At the moment neither myself nor Dertspovor06 have been able to figure out how to allow VotW to be able to use both without it breaking one of them (and if it doesn't use the default one, then it makes every holotape mod made incompatible as well) We're also a bit stuck because (for unknown reasons) we can't decompile one of the scripts used in VotW (that would allow us to add different tv sets where the screen is at a different height etc) I can't go and ask Razorwire about it to find a workaround/solution, as there's no way to contact him. We even both (seperately) tried altering the screen mesh you used to make it more 'flat' like the other one, but this opened up a can of worms & just created even more work so we had to drop that idea. If we find a solution though, I'll let you know. I've not looked at the concept art for FO3 surprisingly, my bad.
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And the design is straight off Adam Adamowicz's concept art for F3.
We're also a bit stuck because (for unknown reasons) we can't decompile one of the scripts used in VotW (that would allow us to add different tv sets where the screen is at a different height etc) I can't go and ask Razorwire about it to find a workaround/solution, as there's no way to contact him.
We even both (seperately) tried altering the screen mesh you used to make it more 'flat' like the other one, but this opened up a can of worms & just created even more work so we had to drop that idea. If we find a solution though, I'll let you know.
I've not looked at the concept art for FO3 surprisingly, my bad.