v1.2: - More robust item binding. - Proper support for hotkeying Aid items in Survival mode. - Miscellaneous code tidying and tune-up.
Lite version: - Fixed issue where users with spaces in their Documents folder would not be able to install hotkeys.
v1.1: - Mod can now be installed with Nexus Mod Manager.
Existing users do not need to upgrade. If upgrading, please completely uninstall v1.0 with the uninstaller/manually and make a clean save without the mod before installing v1.1. Please make sure there are no loose files left behind. There is no need to remove/overwrite Hotkeys.ini.
Unfortunately this doesn't support every item like i had hoped. Like in FNV you could hotkey most items so I wanted to hotkey cheat terminal but as that's a holotape I couldn't get it to work. If anyone knows a workaround lmk.
ditto. would like way to hotkey holotapes like cheat terminal are there [i know virtually absolutely nothing about this stuff besides copy and paste] scripts that could be put in hotkey's ini file? the ones that start wit "cqf" for example? how do you look in to mod's file[s] to find these sorts of things?
The item placement for Starfield is trash compared to Fallout 4 would you consider porting your mod over so Rudy88 could port his placement mod over so we would no longer have to suffer with bugthesda's horroble system??????
So the mods and all the hotkeys are working it's just that i have to spawn in the holotape manually everytime i start a new game for some reason. No big deal but still.
After an hour or so... This is how I got the keybind to start working with the Hotkeys.ini in the game.
1) Edit custom.ini > Located in documents>...>Fallout4 Copy the following text, paste, and save. [Menu] bUseConsoleHotkeys=1 sConsoleINI=Data\Hotkeys.ini
2) 2 places where Hotkeys.ini must be located (if it's not there, copy it right in) <2A> where this mod "FO4 Hotkeys" is installed by Mod Organizer 2 (this is where you get the Hotkeys.ini and copy it into Fallout 4>Data, if it's not there) <2B> drive>....>common>Fallout 4>Data
3) Put the mod at the bottom of load order (plugin section in the right window of Mod Organizer 2)
4) Whatever you have edited in Hotkeys.ini, the 2(both of them!)Hotkeys.ini files (located in the article <2A> and <2B>) has to be updated with same set of data.
This works for me, idk for anyone else, tried to make instruction as clear as possible. I hope no one is going to come back and tell me instruction unclear dik stuck in ceiling fan.
BTW if you haven't edited fallout4.ini please do edit it. I don't know where it is, but you should be able to find the instructions somewhere , it's like the base component you must do anyway...
1898 comments
List of Possible Keybinds (Keyboard, Mouse, Controller)
Commands for Popular Actions
v1.2:
- More robust item binding.
- Proper support for hotkeying Aid items in Survival mode.
- Miscellaneous code tidying and tune-up.
Lite version:
- Fixed issue where users with spaces in their Documents folder would not be able to install hotkeys.
v1.1:
- Mod can now be installed with Nexus Mod Manager.
Existing users do not need to upgrade. If upgrading, please completely uninstall v1.0 with the uninstaller/manually and make a clean save without the mod before installing v1.1. Please make sure there are no loose files left behind. There is no need to remove/overwrite Hotkeys.ini.
Modern Firearms (MF)
SSC - Shoulder Switch Cam StandAlone
Balanced Survival Quicksave
Take Cover
Outfit Switcher
Bullet Time
Companion Command and Tactics
Don't Call Me Settler
Scrapper Highlight Toggle
Precision Placement
Amazing Follower Tweaks
I'm happy to link to mods with hotkey support. Do get in touch if your mod supports hotkeys!
Thank you, @registrator2000 for your work and for sharing.
When your boss says you have an attitude problem.
(Hotkey "special" actions and activate them anytime.)
are there [i know virtually absolutely nothing about this stuff besides copy and paste] scripts that could be put in hotkey's ini file? the ones that start wit "cqf" for example? how do you look in to mod's file[s] to find these sorts of things?
After an hour or so...
This is how I got the keybind to start working with the Hotkeys.ini in the game.
1) Edit custom.ini
> Located in documents>...>Fallout4
Copy the following text, paste, and save.
[Menu]
bUseConsoleHotkeys=1
sConsoleINI=Data\Hotkeys.ini
2) 2 places where Hotkeys.ini must be located (if it's not there, copy it right in)
<2A> where this mod "FO4 Hotkeys" is installed by Mod Organizer 2 (this is where you get the Hotkeys.ini and copy it into Fallout 4>Data, if it's not there)
<2B> drive>....>common>Fallout 4>Data
3) Put the mod at the bottom of load order (plugin section in the right window of Mod Organizer 2)
4) Whatever you have edited in Hotkeys.ini, the 2 (both of them!) Hotkeys.ini files (located in the article <2A> and <2B>) has to be updated with same set of data.
This works for me, idk for anyone else, tried to make instruction as clear as possible. I hope no one is going to come back and tell me instruction unclear dik stuck in ceiling fan.
BTW if you haven't edited fallout4.ini please do edit it. I don't know where it is, but you should be able to find the instructions somewhere , it's like the base component you must do anyway...