1906 comments
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LockedStickyCheck out the Articles tab for:
List of Possible Keybinds (Keyboard, Mouse, Controller)
Commands for Popular Actions -
LockedStickyChangelog:
v1.2:
- More robust item binding.
- Proper support for hotkeying Aid items in Survival mode.
- Miscellaneous code tidying and tune-up.
Lite version:
- Fixed issue where users with spaces in their Documents folder would not be able to install hotkeys.
v1.1:
- Mod can now be installed with Nexus Mod Manager.
Existing users do not need to upgrade. If upgrading, please completely uninstall v1.0 with the uninstaller/manually and make a clean save without the mod before installing v1.1. Please make sure there are no loose files left behind. There is no need to remove/overwrite Hotkeys.ini. -
LockedStickyMods with hotkey support:
Modern Firearms (MF)
SSC - Shoulder Switch Cam StandAlone
Balanced Survival Quicksave
Take Cover
Outfit Switcher
Bullet Time
Companion Command and Tactics
Don't Call Me Settler
Scrapper Highlight Toggle
Precision Placement
Amazing Follower Tweaks
I'm happy to link to mods with hotkey support. Do get in touch if your mod supports hotkeys! -
Does anyone know the console command to use a holotape? Not to add but to use. I want to add the cheat terminal holotape to a hotkey but as its a misc item I cant do this normally but if i could use this mod and add the console command to use the holotape then it would be simple. However I've been unable to find out how to do this. If anyone has any clues lmk pls.
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Hello there! You created a great mod indeed sir.
Have a question about setting my grenade throws straight. i've set up this great function (loving that indeed)
Split Grenade and Melee Hotkeys:
G=player.pa ActionThrow
B=player.pa ActionMelee
since then, grenade is thrown immediately after my char pulls the pin out, can't hold it for second or two before throw like in vannila.
How should i change the line so "it just works" ;) Thanks a lot for your work mate!-
Apologies for the late reply.
All you need is B=player.pa ActionMelee (pressing B now ONLY performs a melee attack, doesn't matter if the key is held down). Assign the grenade key in-game like you otherwise would, then open Fallout4.ini or Fallout4Custom.ini found somewhere in Documents, and add the line "fThrowDelay=0" below [Controls]. If [Controls] is not already there, add it, like:
[Controls]
fThrowDelay=0
Pressing your grenade key will now have your character instantly pull the pin, but you can hold it down and delay the throw.
Good luck and have fun!
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the ini file works fine but the hotkey manager refuses to bind anything to the slots, says I don't have any action bound to the slot. what am I doing wrong?
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https://boostrobotics.eu/windows-key-codes/
For ALL codes. Had a VERY hard time finding the arrow keys. For quickie reference:
Arrow keys are:
Up
Down
Left
Right
That link above shows all the standard keys for remapping using this mod. At least here in America with the standard keyboard. -
I'm having an annoying issue where using the manager fails to open the menu.
The hotkeys work fine, I''ve installed the outfit switcher hotkeys, and they're good, but the manager just won't open.
Other menus, like AFT manager, works as intended, (though I seem to consume the manager when I use it :p)
No idea what I'm doing wrong, any advice? -
so i want to be able to get my followers to interact with items but i always get their pop up menu instead of the crosshairs to direct them to an object ....is there a way to hotkey that function seperate from the action key
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Ah...no more throwing a Nuka-Grenade when I'm trying to power attack someone in melee distance. What's not to love?
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I had a hotkey manager mod and they both conflict with each other. Had to remove this one
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Very useful little mod, it can make things much easier. Especially the lite version, so you don't even have to have a .esp.
Thank you, @registrator2000 for your work and for sharing. -
Is there a key to open the MCM menu?