If anyone want to translate this mod to a different language I'm fine with that, as long as you post the mod on Nexusmods and link back to the original. Meaning: No need to send me a DM, as I sometimes can be slow to reply, and the answer is usually yes.
Also, thanks for all endorsements and comments over the years!
Interiors are beautiful . good feelings. the "open" signs outside are not logical(i mean this sign should be aside, not be just up the door. beside the door) and a little ugly.
Precisely why I came to look at comments in the hopes that someone may have asked for a version without the neon open signs. They look immersion-breaking.
Thank you to the mod author for his efforts. The interiors look great. If there ever is a version of this mod without those neon signs, I'll definitely try it out!
Whilst I'd agree they're unrealistic, your criticism is a bit unfair here. For there's only a couple, and such signs already exist in vanilla unoccupied sites like the Old Corner Bookstore and I don't hear you complaining about those? Nor ones at occupied places like Goodneighbour. No such signs would last hundreds of years and no one would still be making them, nor half the other stuff we find. For there's many things in FO4 that are unrealistic (most skeletons, limitless tons of ammo, much of Boston even existing when the entire bay would be vapourised by modern nukes each 300 to 3,000 times more explosive than Hiroshima, etc, etc, ad nauseam).
I know I've been in some of these interiors because I've used this for a couple runs and recognize the pictures, but I couldn't differentiate between them and vanilla while in game.
I like this mod enough that I have not removed it from my recent mod purges. Since I avoid going into random buildings due to radiant quests, I have only had few chances to actually enjoy your interiors. Maybe in the future, you could make a way to incentivize people to visit them? or make tiny quests so people have a reason to go in.
I use mods that severely limit loot and junk. Will your mod overide those? Love the idea of interiors, but never a big fan of all the extra stuff they leave about..
I don't know, probably not too much since I usually hand place items and loot in my interiors instead of using leveled lists, which I imagine those mods might edit (I have no idea though). Either way you should add this mod above your loot and junk mods, so the latter ones will override this if they do work on it.
I don't place overly much loot and junk in these interiors though, if anything it's probably a bit less than in vanilla Fallout, so I wouldn't worry.
Plus, you could always try to not pick up the loot, eh.
'Plus, you could always try to not pick up the loot, eh.' Easier said than done , I've been trying quit picking up random junk in this game for years . Even tried wearing prescribed loot patchs and chewing gum but it still didnt work.
Same problem for me, I see loot I must have it, even if it holds no value to my settlements. I believe Dr. Braun has catagorised this affliction as "Hoarderitis". I hear the Institute are working on a cure, but it may not be effective. For now I suggest regular rounds of therapy. Talk to Preston, he might have some distressed settlements to take your mind off the loot.
first uploaded 2016, last updated 2019... 2 bug reports, but by same person and only about a misaligned door. Comments are nothing but praise... Installing immediately . thank you :)
I see the same thing here. I can't be fighting with mods any more. I just skipped past several interior mods backed by thousands of endorsements and filled with navmesh and FPS issues.
153 comments
the original. Meaning: No need to send me a DM, as I sometimes can be slow to reply, and the answer is usually yes.
Also, thanks for all endorsements and comments over the years!
the "open" signs outside are not logical(i mean this sign should be aside, not be just up the door. beside the door) and a little ugly.
Thank you to the mod author for his efforts. The interiors look great. If there ever is a version of this mod without those neon signs, I'll definitely try it out!
Good mod.
I don't place overly much loot and junk in these interiors though, if anything it's probably a bit less than in vanilla Fallout, so I wouldn't worry.
Plus, you could always try to not pick up the loot, eh.
Easier said than done , I've been trying quit picking up random junk in this game for years . Even tried wearing prescribed loot patchs and chewing gum but it still didnt work.
Good stuff Version 3.1:
No precombines touched
No outside navmesh touched
No errors found
No dirty edits
Bad stuff Version 3.1:
files include many unused/incomplete cells
many locations FPS drop from 70 to 30
too many shadow lights
Bunker Hill Bar may crash your system. I suggest removing things from some cells and remove the unused cells completely.