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About this mod
Thematic and Practical is a mod that aim to provide new constructible objects for your workshop. The plan is to update it with new themes during the developement.
- Requirements
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This mod does not have any known dependencies other than the base game.
Mods requiring this file
- Permissions and credits
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Author's instructions
- Permission is given to Damanding/Crayonkit to port Thematic and Practical for XBOX on bethesda.net
- Permission allways granted for Settlement Blueprints and City Plans
- You can use my assets in your mod as long as it still requires mine.
BUT
- Do NOT upload my mod anywhere else
- You DO NOT have permission to earn Donation Points for your mods if they are mostly based on my assets.
Thanks you for your understanding.File credits
Huge thanks to DarthWayne for his Custom Categories Template !
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
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Translations
- Mandarin
- German
- Changelogs
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Version Alpha1.3
- Caravan Update - Alpha 1.3
Added an improved way to attract caravans to your settlement
- 4 Caravans trading post, one for each trader ( Looks like a tin box of caps )
- 8 Sandox items for Trashcan Carla to use
- 2 Sandox Items for Carla's Brahmin to use
- 5 Sandox Items for Cricket to use
- 2 Sandox Items for Cricket's Guards to use
- 2 Sandox Items for Cricket's Brahmin to use
- 5 Sandox Items for Lucas Miller to use
- 2 Sandox Items for Lucas Miller's Guards to use
- 2 Sandox Items for Lucas Miller's Brahmin to use
- 5 Sandox Items for Doc Weathers to use
- 2 Sandox Items for Doc Weathers' Guards to use
- 2 Sandox Items for Doc Weathers' Brahmin to use
Added 2 New counters to the Scavenger category, 1 Armchair and 1 Misc Chair
- Caravan Update - Alpha 1.3
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Version Alpha1.2b
- Version Alpha1.2b
Holotape Update :
Add an holotape allowing to customize the mod to the player inventory.
- Display categories - allow you to choose what part of the mod you want to display in your workshop menu.
- Tools - give you access to manual install (if automatic script don't fire when you install the mod) and uninstall of the mod + An intagrated workshop main menu fixer. Read the instructions in the holotape. (Also the holotape replace de chem for the uninstalling procedure)
- Cheats - allow you to unlock the BOS stuff without conditions. It will be expended to the Raider stuff if the feedback is good. (no bugs, usefull ...)
- You can craft the holotape at the Chem-Station if you loose it or if the script fail to give it to you. (unlikely)
- The auto-install script will no longer run each time you load your save. The install manually option replace this function, allowing you to have one less script runing when you load your save.
- The holotape has the prefix [Settings] which will sort it in the appropriate category in your inventory if you use sorting mods like Valdacil's Item Sorting.
Various fixes including proper collisions between roofs part and other items.
- Version Alpha1.2b
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Version Alpha1.2a
- Content Update - BOS - Alpha 1.2a
Structures :
6 New foundation peaces
3 Foundation frames
2 Supports that snap under the side and angled foundations (the ones with frames)
1 New window (more like a giant vent)
1 Long stair
1 Misc module snappable to the window
Previous window remade
Furnitures :
2 Bunk beds
1 Ladder snappable to the bunk beds
3 Lockers module that snap to the bunk beds
2 Locker doors on that act as container, the other like a normal door
1 Guard post available in two version 2 and 6 defense points
Changes and fixes:
BOS windows are now bulletproof
BOS door will now auto-close after 5 secs
BOS "Rounded" wall now snap to the "rounded" foundation
- Content Update - BOS - Alpha 1.2a
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Version Alpha1.1j
- Thematic and Practical | Alpha 1.1j - Hotfix
- Cleaning mesh files in the texture folder (WTF?!)
- Add missing greyscale mask for bos structures
- add 3 aditional conditions to unlock the BOS TAB (Complete quest "Airship Down", "Rockets' Red Glare" or "With Our Powers Combined")
- Thematic and Practical | Alpha 1.1j - Hotfix
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Version Alpha1.1i
- Thematic and Practical | Alpha 1.1i - BOS Update
- Add BOS Structures
- Add variation for scavenger guard posts (2 Defense points like vanilla)
- Pillow and Sleepingbags no longer requier Razorgrain (and a desciption has been added)
- Fix food store animation rotated at 180°
- Thematic and Practical | Alpha 1.1i - BOS Update
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Version Alpha1.1h
- Thematic and Practical | Alpha 1.1h - Support for optional "Thematic and Practical - DLC.esp
Thematic and Practical - DLC| Alpha 1.0a - Initial release
- At the moment, it require Nuka World DLC only (and T&P main file offcorse) but this may change with future updates
- 6 Raiders store available after you unlock them as the vanilla counter parts
- 4 Raiders decorations (Tires for now, but i will add more in the futur)
- Thematic and Practical | Alpha 1.1h - Support for optional "Thematic and Practical - DLC.esp
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Version Alpha1.1g
- Alpha 1.1g - Content and Snap-Points Update
- Several color variants for the cloth roofs
- 4 Corrugated metal roofs
- 2 New variants for the 45° large foundation (with nice planks instead of plywood)
- 3 Supported floors (kinda like the foudations but with more snap-points and straigh pillars)
- 3 Floors to allow you to build multiple stories structures
- 2 Stair case using the shape of the foundations
- Spacers to fill the gaps when you build multiple stories structures.
- Triangulars roofs (1 Cloth with 6 color variants and 3 Metals)
- 6 variants for the "back-wall" of the foudations
- 6 "Back-wall" Windows
- 2 "Back-Wall" Doorways
- Various snap-points changes on the foundations fore more modularity
- Some fixes
- Alpha 1.1g - Content and Snap-Points Update
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Version Alpha1.1f
- Alpha 1.1f - Content and Snap-Points Update
- 33 New stores (Store and simple wall version)
- 9 Small walls (3 Walls, 3 Doorways, 3 Windows)
- 3 Vanilla sized doorways
- 1 Vanilla sized wall frame
- 3 Large walls
- Snap points for pillows and sleeping bags added to the bunk and couple bed
- Some parameters have been added to most of the furniture so they can be placed closer to the walls
- Walls categorie reworked to accomodate all the various pieces
- Alpha 1.1f - Content and Snap-Points Update
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Version Alpha1.1e
- Alpha 1.1e - Hotfix
- The vanilla Guard Post and Guard Tower used the french names. It could have impacted some other features of the game. It is now fixed
- Alpha 1.1e - Hotfix
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Version Alpha1.1d
- Alpha 1.1d - Content and Snap-Points Update
- Menu structure for sitting furnitures and tables have been modified.
- 3 Chairs, 3 Benches, 1 Couch, 4 Guard Posts, 1 Bunk Bed, 1 Double Bed, 1 Coffee Table
- 69 Decoratives items, plywood, crates, pallets, Barrels, Tires, Automotives
- Fix on foundations snap-points
- Alpha 1.1d - Content and Snap-Points Update
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Version Alpha1.1c
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Alpha 1.1c - Snap-Points Hotfix
- People who don't use the "Place Everywhere" mod should now be able to snap the structures pieces properly.
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Version Alpha1.1b
- Alpha 1.1b - Navmesh and content Update
- 1 Triangular foundation angled at 45°
- 5 "Store Walls" to use as you see fit (Snapable to vanilla walls) (Snapable doors when applicable)
- 3 General Store using the store walls meshe (Snapable to vanilla walls) (Snapable doors when applicable)
- 6 Store Signs sanpable to the store walls
- Everything is navmeshed
- Alpha 1.1b - Navmesh and content Update
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Version Alpha1.1
- Alpha 1.1 - Content Update
- New theme : Trading Emporium (1 Foundation, 3 Walls, 1 Roof)
- Clutter system for Beds : 4 Pillows and 5 Sleeping Bags (Your settlement gain 1.25 bonus in happiness for each one you place)
- 1 New couch and one new chair
- All the wall shelves will now correctly snap to walls
- All the shelves now supports Do It Yourshelf by Dinozaurz
- Alpha 1.1 - Content Update
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Version Alpha1.0b
- Alpha 1.0b - Hotfix
- Rooky mistake, broke some links just before releasing. It should be good now.
- Alpha 1.0b - Hotfix
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Version Alpha1.0
- Alpha 1.0 - Initial release
- Scavenger Edition (29 New constructible objects in the workshop)
- Alpha 1.0 - Initial release
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- Donations
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No donations accepted
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Thematic and Practical is a mod that aim to provide new constructible objects for your settlements. The plan is to update it with new themes and add new objects to them during the developement. There is also an holotape that allows you to customize some of the mod settings.
The objects can be found in their own custom categorie of the workshop menu. It should be in the last categorie on the right after the install.
Warning : Most mashups furniture mods are "budget intensive" on your settlement, you can use mods to increase it if this become an issue.
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The "Caravans Update" for the Trading Emporium category add a new way to manage the Caravans visiting your settlement. You will no longer be limited to one caravan trading post attracting four traders, each off them are now attracted by their own object. The same apply to their brahmins and guards.
The new caravan trading posts also have an happyness rating of 5 and an income rating of 2
You'll need to unlock the vanilla caravan trading post for the objects to appear in your workshop menu, or use the cheat option in the setting holotape.
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"Brotherhood" let you build BOS structures made from scratch using the same technics as the Trading Emporium ones. I will expand it by adding
new structures and furnitures in the futur.
Unlocked like the BOS Flag, by joining the Faction. Or by completing one of those quests "Airship Down", "Rockets' Red Glare", "With Our Powers Combined" Or by using the cheat option provided in the settings holotape.
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"Trading Emporium" add new meshes for stores and some really usefull new structures. (Foundations, roof, walls etc...) The goal with this theme is to improve and expend the vailla store system.
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"Scavenger" provides a collection of new objects including new beds, chairs, tables etc ... These are not vanilla objects made constructible. They are static mashups made by hand. You will also find a decoration categorie which adds some vanilla items in order to improve the scavenger feel of your settlement.
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Thematic and Practical "Optional File" currently adds alternative Raider shops based on those from the Trading Emporium Update and a few
decoration items.
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The complete list of objects and features of Thematic and Parctical can be found here.
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Before uninstalling the mod, please use the settings holotape provided when you installed it. If you can't find the holotape in your inventory, you can craft it at the Chem-Station.
"[Settings] Thematic and Practical Holotape -> Tools -> Uninstall Manually"
It should disable the custom menu right away. Then you can go and uninstall it.
Also note that it is advised that you delete all the furniture you placed with the mod before uninstalling.
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- Since the Caravan update, the mod might have compatibility issue with anything that modify the Story Manager Quest Node "CaravanPCSettlementVisit"
- If you start a new game with the mod installed during the prologue (Pre-War + Vault before finding the pipboy) The settings holotape will fail to be added in your inventory. You can craft it at the Chem-Station after exiting the vault tho'. I'll try to fix it for the next update.
- The top bunkbeds are considered outside when placed to close to the roof, this issue is from the game itself, if it bother you, install this mod.
- Cinder Blocks project some wird shadows, this is a vanilla FO4 issue, i didn't find a workaround yet..
- Vanilla stairs attached to "Trading Emporium" foundations are a little bit buggy in some situations but no biggy, you can use vanilla flooring to attach your stairs if it bother you to much. Or use one of the Trading Emporium custom stairs.
- I used a tricky way to navmesh the store walls, it's effective when placed on flooring but will not work at all if placed directly on the ground.
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- Telling people that no, this mod ain't broken
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Huge thanks to DarthWayne for his Custom Categories Template !
I highly encourage you to use Place Everywhere by TheLich and OCD Decorator by mcface to get the most out of my mod, even if it's not required.
Thanks to Dinozaurz for Do It Yourshelf (Support for this mod added to T&P in Alpha 1.1)
Thanks to Arcticsns for the Russian translation.