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Removed an unneccesary scene start from Shank's dialogue
It caused the dialogue to linger for a bit when skipping HSH, it now correctly closes the scene and Power Play starts
Version 2.0.1
Forgot to change the unlock conditions for raider workshop items, now fixed.
This also works retroactively, so it is no harm done.
Version 2.0
Complete rework of the mod
Mod can stay in your load order now even if you don't skip the raiding, should work in both cases now
Lizzy's misc task never activates when you've skipped the raiding part
The other two misc quests (Mason, Dixie) activate normally, but are completable now even if you've skipped raiding
Should be now no more stuck misc quests with this mod
Version 1.6.3
The raider amplifier still had the Wasteland Warlord restrictions. Now fixed.
Version 1.6.2
Removed all scripts.
Version 1.6.1
Bug fix, 1.6 was missing the scripts so 1.6.1 replaces it. Without the scripts, Shank remained silent after "Power Play".
Version 1.6
I've found a way to make Silent Shank talk again after completing Power Play, so you can do raids whenever you like.
Version 1.5
Added the three raider grenade recipes and removed Wasteland Warlord building restrictions. No need to reload an earlier save if you're updating, just replace the old version with the new one.
There is no message for getting the recipes, just look at the chemistry station under grenades and they should be craftable.
Version 1.4
It skips "Home Sweet Home", adds the "Smooth Operator" recipe and does not add the stuck misc quest after "Power Play".
Nuka World - Skip raiding your own settlements
I find it quite frustrating to raid my own settlements just to complete the Nuka World main quest line, so i made this little plugin that lets you skip the quest "Home Sweet Home" by just talking to Shank. The quest will start the normal way, but when you talk to Shank for the first time and tell him in the second dialogue that you don't want to hurt people, he will respond that thats no fun, the quest will be completed immediately and "Power Play" will start. If you have an achievements mod enabled, you will also get the achievement for quest completion.
Also adds the 4 raider recipes, removes the Wasteland Warlord building restrictions and lets you do the raids after "Power Play" if you like, just talk to Shank. I've added these things so that you won't miss anything you'd normally get when completing "Home Sweet Home". If you remove the mod after completing the quest, all these additions will be lost, so it's better to keep the esp active.
Preston and the Minutemen will not get angry with you if you use this mod to skip "Home Sweet Home".
If Shank still refuses to talk to you, open console and type SetStage DLC04RaidSelectQuest 1
Although I haven't encountered it myself, there seems to be a bug causing Power Play not to start. This is a vanilla bug and has nothing to do with my mod. The solution is rather simple, just dismiss your companion(s) before talking to Shank.