About this mod
Increased damage of the .50 cal Receiver for the Hunting Rifle by modifying the "iattackdamage" property modifier from the original 0.7500 to 1.0000 or 1.2500. Best used with "Hunting Rifle (Sniper) Damage Increase" (http://www.nexusmods.com/fallout4/mods/1056/?) for maximum effect.
- Permissions and credits
A (hopefully) balanced buff for the Hunting Rifles .50 cal receiver mod.
NOTE: Due to the Mult+Add mechanic of the "iattackdamage" property modifier, this mod is best used with "Hunting Rifle (Sniper) Damage Increase" (http://www.nexusmods.com/fallout4/mods/1056/?), which buffs the base damage of the hunting rifle (you can choose x1.35 or x1.50 for best balance).
I recommend using my x.1 version with the x1.5 or my x1.25 with the x1.35.
Stat comparison between vanilla, my mod and my mod + sniper damage mod (see NOTE above):
Lvl 19 character, Per 8, Ag 8
Perks - Rifleman 3, Ninja 2, Sandman 2, Gun Nut 2
Weapon: Midnight (modded Tinker Tom Special)
Weapon modifications: Calibrated powerful receiver, Long Ported Barrel, Marksman Stock, Medium Quick Eject Mag, Long Scope, Suppressor
Vanilla Stats:
- Calibrated Powerful Receiver vs .50 Receiver = 88 dmg to 102 dmg (14 dmg bonus)
Modded stats:
- (0.75 to 1.00 version) Calibrated Powerful Receiver vs .50 Receiver = 88 dmg to 118 dmg (20 dmg bonus)
- (0.75 to 1.25 version) Calibrated Powerful Receiver vs .50 Receiver = 88 dmg to 132 dmg (44 dmg bonus)
Modded stats + "Hunting Rifle (Sniper) Damage Increase" (35% bonus dmg version)
- (0.75 to 1.00 version) Calibrated Powerful Receiver vs .50 Receiver = 120 dmg to 160 dmg (40 dmg bonus)
- (0.75 to 1.25 version) Calibrated Powerful Receiver vs .50 Receiver = 120 dmg to 179 dmg (59 dmg bonus)
Installation:
- Extract from the archive and drop it in the Data folder, activate and enjoy