About this mod
This mod try's to stay as close to vanilla as possible with some changes like better Tonemaping and vibrance also ambient light and clarity.
- Requirements
- Permissions and credits
- Changelogs
Effects List
1. Clarity
2. HighPassSharp
3. Levels
4. Curves
5. HDR
6. AmbientLight
7. LiftGamaGain -> will be removed in the next version
8. LumaSharpen -> Might be removed in the next version
9. SMAA
10. Vignette
11. ToneMap
12. FXAA
13. AdaptiveSharpen
14. Vibrance
15. LightDof -> might be coming soon
Installation
1. GO to enbdev.com and download the latest version available for fallout 4 LINK: http://enbdev.com/download_mod_fallout4.htm
2. GO to Reshade.me and download the latest version available
3. GO Find were u downloaded the reshade_setup.exe and open it. Then click Select game then find your fallout 4.exe after that click the Direct3D 10+ After u click it u will be ask if u want to download a collection of standard effects click YES and after it's done downloading and it says succeeded go and close it.
4. GO Find the file u downloaded from enbdev.com for fallout 4 and place the d3d11.dll and d3dcompiler_46e.dll in to your fallout 4 folder
5. GO Find the location of Opaque Natural ENB u downloaded from nexusmods and place all the content from there in to your fallout 4 folder it will ask u to over right the files. Go and over right them with Opaque Natural ENB's files.
REQUIREMENTS
Vivid Weathers - Fallout 4 Edition - a Weather Mod and Climate Overhaul. LINK: http://www.nexusmods.com/fallout4/mods/15466/?
Fr4nsson's Light Tweaks.
LINK: http://www.nexusmods.com/fallout4/mods/2139/?
CONTROLS
Use Shift + F11 to open the Reshade gui menu
Use Shift + Enter to open the Enb gui menu
Use Shift + F12 to turn off or on the Enb effect
Use F1 to Disable or enable the AmbientLight
Use F2 to Disable or enable Vignette
Use F3 or ScrollLock to turn off or on the Reshade effect
Use F4 to Enable or disable MXAO
Video Demo
FUTURE PLANS
None right now i'm mostly just trying to get this preset up and going the way every one likes it
at the time being.
CREDIT
Boris Vorontsov: Authour and developer of ENBSeries and all it's files and codes
--JawZ--: Author and developer of this shader library
Erik Reinhard: Photographic Tone Reproduction
Michael Stark: Photographic Tone Reproduction
Peter Shirley: Photographic Tone Reproduction
James Ferwerda: Photographic Tone Reproduction
John Hable: Filmic Uncharted2D
Charles Poynton: Color FAQ
easyrgb.com: Example of the RGB>XYZ>Yxy color spaces
Prod80: For the code inspiration and general help
nexstac: NXS-Post-Process
Greg Ward: Tonemapping Math
Kermles: Converted Greg Ward's tonemapping to HLSL
Ian Taylor: RGB to HSV color space conversion
Ceejay.dk: Vibrance, Splitscreen
Matso: GetAdaptationTint and MapLetterBox
Confidence Man for the time of day
Wolrajh and MaxTheUniqueGamer for the Bloom shader
It'sAGundam for the video demo thanksman much love