Each power armor model drains fusion cores at different rates.
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Version 1.2
4/9/2018
* It was brought to my attention that the original file allowed for a 100% reduction in fusion core drain when wearing X01 power armor. So, I added some more options based on user feedback.
v1.1 (unchanged)
Original Version
Working off of original game files and values. Overpowered. With maxed nuclear physicist, the repair bobblehead, and this mod, total Fusion Core drain will be reduced by 100% in X01.
v1.2a
Less OP version of the original. With maxed nuclear physicist, the repair bobblehead, and this mod, total Fusion Core drain will be reduced by a max of 75% in X01.
Background While working on one of my mods, I learned that the Devs may have initially designed power armor to degrade the "health" of fusion cores at different rates based on model type http://imgur.com/GUmq9rh. After digging some more, it doesn't look like this was actually implemented into the game, so this tiny mod does just that.
Method It would have been super-duper easy for the Devs to attach each "enchantment" to the appropriate power armor torso piece, but if I did that this mod could potentially conflict with others. Instead, I created a hidden perk added to the player as soon as they start the game after installing the mod. When the player has a power armor torso of a given model equipped you will notice your character has a new perk called Fuel Efficiency and the Fusion Core should drain slower as follows: