A batch file that grabs all the stuff (weapons, food, junk, etc) from the workbenches of all settlements and moves them to Sanctuary Hill's workbench.
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This is something that's been nagging at me a while. It does exactly what the label says. Moves the stuff from all your settlement workbenches and combines it all at the Sanctuary Hills workbench. It's not really cheating so much as saving legwork and keeping things organized. But whatever, that's debatable.
If you're reading this, you should know how to handle batch files at this point. Just put them in the FO4 root directory as *.txt files, and use the console to type "bat transfersh" to run "transfersh.txt".
You don't even have to download the file. I hate when people force you to do that for text files just a few lines long. Here's the code to copy/paste/use as a resource if you want: On DLC: Note the DLC workbenches at the end. The first 2 numbers ("xx") should be replaced with the load order ID of the DLC it's in which is different on every installation so I can't include them here. I included the names and ESM filenames of those DLC, since Bethesda sucks at naming shit clearly, so you can look them up on Nexus Mod Manager or whatever. If you need help with that, go here. Also, if you do want to use those DLC workbenches, remove the ";;" from the beginning after fixing the form ID number.
Most setups will probably look like this below. It seems common for the DLC load order to be based on their release date, even on fresh installs. But, don't take my word for it. Double check yourself. --- How To Customize It"
The first number in the string is the ID for the workbench you're moving stuff from. 0009b1a5 is Warwick Homestead's workbench, for example. The 2nd number (000250fe) is Sanctuary Hill's workbench ID.
If you use your head and Notepad's Find/Replace, you can customize this to easily transfer everything to any other workbench you prefer by changing the 2nd number and saving it as a different text file. Just add Sanctuary Hills back as a source workbench by removing the ";;" from its line (which nullifies the line so Fallout ignore it). For example, this will move everything to Sanctuary Hills to Warwick Homestead: "000250fe.removeAllItems 0009b1a5" Just change ALL the entries to have their 2nd number as "0009b1a5" and all their stuff will be moved to Warwick Homestead instead. Find/Replace "000250fe" with "0009b1a5" to do it all at once. Of course, that will also change Sanctuary Hills own line to Warwick Homestead's ID, so you will need to change that back to "000250fe" or it won't work. Then comment out (";;") Warwick Homestead's line so you're not transferring it to itself. It should look like the Sanctuary Hills line in the block of code above, which is commented out). You get the idea.
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No, I won't make alternate versions for you. Consider it a learning opportunity.