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**New version out. 2.4** Old broken patches have now been removed from the main file. I am not making any more patches. If you use a mod that is incompatible with this, please ask the mod author to make a patch for RAW INPUT.
So far so good! This is the only mod I have touching these settings, just found this for the first time. Pairs well with Uneducated Shooter and its inertia/realism settings. Definitely makes mouse scrolling smoother, using a Razer Viper mini for my rig, with the sensitivity around 60-70% of max. Vertical movement is more noticeably smoothed, overall I like it!
I tried to modify the parameters of this MOD to unify the mouse sensitivity and waist shooting sensitivity of the single sighting scope. The following is the data I have debugged, which can be copied. Firstly, you need to open the MOD configuration file RAW INPUT INI Then modify the following values: fIronSightsFOVRotateMult=1.35 FHouseHeadingYScale=Double fHouseHeadingXScale At present, I do not know how to adjust the magnification of other sights. But this is a good result I tested, hoping it will be helpful to you:)
friend, please use a mod manager. Vortex is the easiest to use/learn, NMM or Nexus Community Mod Manager is very simple but less intuitive than Vortex, FOMM may or may not still exist but is by far the most barebones one that exists, and MO2 or Mod Organizer 2 is probably the best while also being the most complex (imo). Not only does it make things very easy but it takes A LOT of the troubleshooting and guesswork out of installing mods and making sure they function. Can I ask why you don't use one?
Open the zip file you downloaded. You need "RAW INPUT.esp", and you need one of the ini files. The INI directories indicate what ADS Sensitivity option you would like. Place both files in your ".../Fallout 4/data/" directory. If you want to change the ADS Sensitivity setting, select a different INI file, and overwrite the first one.
For Fomod installers, you can repackage the files according to the "ModuleConfig.xml" file. Any text editor can read it, but Notepad++ is a good choice. Reading XML is not that difficult, but some config files can be convoluted. A mod manager would be easier, but it is quite doable.
Turn off,remover from registry.bat >>To uninstall,turn off.
Windows Registry Editor Version 5.00 [-HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Image File Execution Options\Fallout4.exe\PerfOptions] "CpuPriorityClass"=- "IoPriority"=- "PagePriority"=- "WorkingSetLimitInBytes"=- "DisablePagingExecutive"=- -------------- *What it does or benefits explained below>
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CpuPriorityClass = dword:00000003 Adjusts the CPU priority for the program. 00000003 sets high priority (equivalent to "Above Normal" or "High Priority" in Task Manager). This ensures the system gives more CPU time to Fallout 4.
IoPriority = dword:00000003 Configures the input/output (I/O) priority for the program. 00000003 sets high priority for reading and writing operations (e.g., loading textures or saving progress).
PagePriority = dword:00000005 Sets the memory paging priority (movement of data between RAM and the pagefile on disk). 00000005 prioritizes keeping the game data in RAM, reducing frequent disk swaps.
WorkingSetLimitInBytes = dword:00000000 Limits the working set size (the amount of RAM used directly by the program). 00000000 means no limit, allowing Fallout 4 to use as much physical memory as available.
DisablePagingExecutive = dword:00000001 Disables paging for executable data. 00000001 forces Windows to keep the game’s executable files loaded in RAM, avoiding swapping to disk. This can reduce delays and improve performance.
364 comments
**New version out. 2.4**
Old broken patches have now been removed from the main file. I am not making any more patches. If you use a mod that is incompatible with this, please ask the mod author to make a patch for RAW INPUT.
I have my rod uncapped at 120 fps and without the mod it’s fine. With the mod even if I cap rod to 60 it’s still fast.
anyone else had this problem or know a fix?
Not necessarily asking you to, I wouldn't mind learning to do it myself, just wondering if you know offhand if it would be possible
The following is the data I have debugged, which can be copied.
Firstly, you need to open the MOD configuration file RAW INPUT INI
Then modify the following values:
fIronSightsFOVRotateMult=1.35
FHouseHeadingYScale=Double fHouseHeadingXScale
At present, I do not know how to adjust the magnification of other sights.
But this is a good result I tested, hoping it will be helpful to you:)
DPI:600
mouse sensitivity:0.0106
mouse wheel axis ratio:8000
For Fomod installers, you can repackage the files according to the "ModuleConfig.xml" file. Any text editor can read it, but Notepad++ is a good choice. Reading XML is not that difficult, but some config files can be convoluted. A mod manager would be easier, but it is quite doable.
Hope this helps.
----------------
Turn on.bat >>>Turn on
Windows Registry Editor Version 5.00
[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Image File Execution Options\Fallout4.exe\PerfOptions]
"CpuPriorityClass"=dword:00000003
"IoPriority"=dword:00000003
"PagePriority"=dword:00000005
"WorkingSetLimitInBytes"=dword:00000000
"DisablePagingExecutive"=dword:00000001
-------------------------------------------------------
Turn off,remover from registry.bat >>To uninstall,turn off.
Windows Registry Editor Version 5.00
[-HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Image File Execution Options\Fallout4.exe\PerfOptions]
"CpuPriorityClass"=-
"IoPriority"=-
"PagePriority"=-
"WorkingSetLimitInBytes"=-
"DisablePagingExecutive"=-
--------------
*What it does or benefits explained below>
Adjusts the CPU priority for the program.
00000003 sets high priority (equivalent to "Above Normal" or "High Priority" in Task Manager).
This ensures the system gives more CPU time to Fallout 4.
Configures the input/output (I/O) priority for the program.
00000003 sets high priority for reading and writing operations (e.g., loading textures or saving progress).
Sets the memory paging priority (movement of data between RAM and the pagefile on disk).
00000005 prioritizes keeping the game data in RAM, reducing frequent disk swaps.
Limits the working set size (the amount of RAM used directly by the program).
00000000 means no limit, allowing Fallout 4 to use as much physical memory as available.
Disables paging for executable data.
00000001 forces Windows to keep the game’s executable files loaded in RAM, avoiding swapping to disk. This can reduce delays and improve performance.