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SargeUploaded by
sargeschultz11Virus scan
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About this mod
Makes running electricity in your settlements as clean and wireless as possible.
- Requirements
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This mod does not have any known dependencies other than the base game.
Mods requiring this file
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Credits and distribution permission
- Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources
- Upload permission You are not allowed to upload this file to other sites under any circumstances
- Modification permission You must get permission from me before you are allowed to modify my files to improve it
- Conversion permission You are not allowed to convert this file to work on other games under any circumstances
- Asset use permission You must get permission from me before you are allowed to use any of the assets in this file
- Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
- Asset use permission in mods/files that earn donation points You must get permission to earn Donation Points for your mods if they use my assets
- Console modding permission The author uploaded this mod to Bethesda.net and it is available for console users
Author notes
This author has not provided any additional notes regarding file permissions
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This author has not credited anyone else in this file
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Straight donations accepted
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Update 2024-07-30
I have returned to the modding world and have begun working on updating this. New version published today. I am reworking this mod from the ground up.
Please provide me feedback on what isn't running wirelessly or running correctly.
Notable & Important Changes
- This mod has been changed to an .esp. Remove the original .esm file before using this one!
- Right now load order position is an unknown. Still testing and having stable experience with it at the bottom of my load order.
- Workshop turrets no longer require wires!
- Wall/Floor/Ceiling power connectors now are their own mini generators.
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How-to Use
This mod adds the ability to have electricity anywhere in your settlement without the need for placing generators all over and eliminates the need to run wires or conduit all over the place. This is how it works.
- This mod adds a Fusebox to the game that provides 10,000 power and is strong enough to power most of the settlement from just one box. Depending on settlement size a second box may need to be placed. The Fusebox can be found in the workshop menu under power/generators. When you place the fuse box the screen will pause for about approximately 3-5 seconds.
- If you need to move the Fusebox you must STORE it and then replace it. Strictly moving it will cause lag because of it's range and strength.
- Once you start placing electrical items like lights, turrets, machines they will automatically power on.
Switches
For switches to work properly wires will still need to be used. To make this a little easier, the following switches have been adjusted to generate 30 units of electricity. Simply place the switch and run wires to what it is supposed to control.
- - Pressure Plate
- - Wall Switch (blue box that looks like my mod's Fusebox)
- - Pylon Switches
Connectors
The wall, floor, and ceiling connectors for wires have been adjusted to generate 30 units of electricity.
- - This will allow you to place them wherever you need to and have instant power.
- - Use these in conjunction with equipment that requires power that needs to be controlled.
Load Order
Place this at the bottom of your load order.
FAQ's
1.Is this mod compatible with USO (Unlocked Settlement Objects) in 2024?
Unknown: Mod is being rebuilt and compatibility hasn't been tested. Report back here if you test using this updated mod with any other settlement mods.
2. Does this mod work with Workshop Turret Pack in 2024?
No: Additonal mod support will be coming and this mod will be looked at then.
3. Will this mod work with other settlement/building mods like Sim Settlements, Settlement Supplies Expanded and other similar mods 2024?
No idea! I haven't had the time to test it with every settlement/building mod (there's even more now after 7 years!) so I cannot say for sure what other mods may conflict with this.
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Known Issues
Check the bugs reports page for current info on known issues.