It's a combat RIFLE. Yet it fires a PISTOL round. Anyone else see the problem? This mod rechambers the combat rifle to the more fitting 5.56 ammo, and makes a few other small changes.
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I originally made this simple mod in FO4Edit for my own personal use. Feel free to use it, modify it, or incorporate it into your own mods as you wish. I just ask that you credit me. Or not. I don't really care that much.
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It's a combat RIFLE. Yet it fires a PISTOL round. Anyone else see the problem? This mod rechambers the combat rifle to the more fitting 5.56 ammo, and makes a few other small changes.
Changes this mod makes: - Rechambers the combat rifle to take 5.56 ammo, not .45 ammo. So it's more like a rifle, and less like a submachine gun. - Minorly buffs the damage of the combat rifle from 33 to 35, to reflect it using a more powerful round. - Adds a new leveled list that the rechambered combat rifle uses. This is so that NPC's that spawn with the rechambered combat rifle will also have, and drop, the proper ammo. That is, 5.56 ammo. Not .45 ammo.
Possible Conflicts: - This mod may conflict with other mods that change the base game combat rifle.
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FO4 Mods of mine: - Assault Rifle to Machine Gun .308 https://www.nexusmods.com/fallout4/mods/30828 The vanilla FO4 "Assault Rifle" looks and weighs like a Machine Gun. Make it like the Machine Gun it should be.
- Combat Rifle Rechambered to 5.56 https://www.nexusmods.com/fallout4/mods/30831 Rechamber the combat rifle to a more fitting 5.56 round, instead of a pistol round (the .45).
- IPA Extension Patches https://www.nexusmods.com/fallout4/mods/30833 Some patches to extend TheTalkieToaster's "Damage Threshhold" to some common mod power armors. Such as the Enclave X-02, and the Tesla X-01. Complements The TalkieToaster's mod "Impervious Power Armor", which applies Damage Threshhold to the vanilla power armors.