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The latest version of this mod overhauls the quest completion trigger so that it be so hard to hit when retrieving the weapon. In order to achieve this i had to rebuild the entire quest. You will most likely need to do a clean install of the mod if you experience any problems after the update as redoing the quest has changed the IDs of all entries in the .esp
Introduction
Welcome to the 13th weapon of my New Vegas Uniques Recreated series. In this series i will recreate some of my favorite unique New vegas weapons. As basis for the weapons i will use Fallout 4 weapons as i do not have very good modelling skills. As a result of using Fallout 4 weapons as a base some of these will look different from their original counterparts but i will aim to keep them as close as possible. Each of these weapons will come with a Creation Club like mini quest to pinpoint you to the location so you do not need to search aimlessly. If the weapon is in the hands of a enemy, it will be an enemy that is easy to distinquish from the rest. Unlike in New Vegas, each weapon is also moddable. Lastly, i have tried to keep the weapon stats as correct as possible. Hope you enjoy these recreations and don't be afraid to comment if you find something off in them or would like to suggest updates.
Description
This mod adds the Unique Combat Knife Chance's Knife. Originally this knife belonged to Chance, one of the Great Khans and a prominent character in the graphic novel All Roads. The blade is still stained by the blood of the Fiends it last killed at the tribal village. The weapon could be acquired very early on even in vegas so that is the case here too.
The Weapon
the Knife has been balanced as close to it's New Vegas counterpart as the Fallout 4 engine just allows. featuring higher attack power as well as 25% increased Crit Chance as well as the ability to do crits outside vats as that comes with the 25% chance increase. Appearance wise the blade has a darker hilt and is always covered in blood.
Location The Included Quest will Pinpoint you to the correct location
NOTE I always suggest you do a clean install when you download updates from me, clean install ensures your mod works as i always test mine from a clean install and i rarely find bugs that way. If you just install this on top of the old something could collide.
Tools Used 3D Studio Max 7 and Nif Plugs Adobe Photoshop 7.0 NifSkope Material Editor Notepad++
Credits Bethesda for the Construction Kit and the Combat Knife Model this was built on. Obsidian for the Original weapon this is based on. and the community for all the tools without this would not be possible.
Version History 1.0 - Initial Release 1.1 - Adjusted the size of the quest completion box so that it's not so hard to hit when approaching the weapon container.