About this mod
Are you tired of settlement attacks? I am.
- Requirements
- Permissions and credits
- Mirrors
- Changelogs
DO NOT UPDATE TO 2.0 IN AN ONGOING SAVE. That would break your save.
If you are using this mod as part of a mod list/collection, DO NOT update this mod unless the list author updates it in their list! Doing so will break things.
Over many, many hours of gameplay I have grown tired of settlement attacks. Getting a notification that a settlement is under attack while I am in the middle of a quest, building at a settlement, or trying to complete something that I specifically want to complete just got annoying to me. I looked around and didn't see many options out there, so I decided to make my own.
This mod will stop settlement attacks at all vanilla, DLC, and mod added settlements. There may or may not be an issue at Vault 88, I am unsure. That being said, something that was important to me was to touch as little as possible with this. This mod does not touch any quests and changes only one setting.
As far as compatibility goes, this should be compatible with anything as long as its not a mod that increases settlement attacks (obviously, but if you are using those you probably wouldn't be looking at this). I have no idea what will happen if you are using the Ambush Kit from Creation Club.
It should also be noted that if you are concerned with settler/settlement happiness you still need to build defense. From my understanding, defense is part of the Happiness calculations.
There is now only 1 file. This should be fine as it detects settlements differently than before.
This plugins is a .esp with the ESL flag. This means that they can sort normally in your load order, but do not count against your plugin limit. As far as load order: Placement should not matter. I would leave it where ever LOOT puts it.
This mod has been tested with a very heavy load order. I currently have about 70 hours on my save, and everything seems to be working fine.
Installation:
First you must enable modding for Fallout 4. I would suggest watching Gophers video on Enabling Modding in Fallout 4
After that, install with your favorite mod manager. I use Mod Organizer 2 (get the version from the Skyrim SE page that I linked, not the Fallout 4 page, it is more up to date) but you can also use Vortex. It should not matter which one you choose.
If you install mods manually then you already know what you need to do.
This mod contains a script that does not stop running. Not entirely the best practice, but it should not interfere with anything else. As such, uninstallation is not supported and will probably break your save.
Recommended Mods:
Other than the obvious, the first two mods make changes to the scripts that make workshops and settlements work in the game. And the changes they have made are large improvements. You can see more details on those mod pages.
Unofficial Fallout 4 Patch:
https://www.nexusmods.com/fallout4/mods/4598
Workshop Framework:
https://www.nexusmods.com/fallout4/mods/35004
Workshop Plus
https://www.nexusmods.com/fallout4/mods/35005/
These two mods never leave my load order any more:
Sim Settlements 2
https://www.nexusmods.com/fallout4/mods/47976
Personal Storm Shelter
https://www.nexusmods.com/fallout4/mods/29070
Credits:
There are some folks who deserve thanks.
Bethesda for both the game and for the Creation Kit.
BigandFlabby. Cant say enough about how they have helped me. Really, all the thanks in the world.
Cpt. COOTS from the Sim Settlements team. A scripting hero.
Kinggath. He helped put me in touch with the people above, and has been gracious in answering the odd question here and there.
IDontEvenKnow I didn't know that a mod like this was a possibility until after using Logistics Station
The Old Farts on the Steam forums. They taught me how to mod.
TC (Games) for helping test this.
RaistlinMajere69 for helping me test the fomod installer.
Thank you all.
THIS MATERIAL IS NOT MADE, GUARANTEED OR SUPPORTED BY ZENIMAX OR ITS AFFILIATES.