Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThis mod will not be available on Bethesda.net for console users
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
While this is not a F4SE extension (there's no DLL included), the Papyrus script uses functions from F4SE. You'll need version 0.6.10 or newer...
Also MCM is a mandatory requirement because otherwise you won't be able to assign the key.
HOW TO USE
While not in power armor press the key to save the equipped headgear.
Then while in power armor press the key to toggle between equipped helmet and the saved headgear. Works while in dialogues.
CONFIGURATION / OPTIONS
The mod has few options for lazy people (see the screenshot). All of them are disabled by default:
1. Automatically unequip the power armor helmet (and equip the saved headgear) during dialogues. Useful if the saved headgear boosts charisma...
2. Automatically unequip the helmet when entering the power armor. Automatically equip the helmet when exiting the power armor (actually this will store the helmet inside the power armor, so it won't remain in player's inventory). I assume these options are useful for the ones that like to wander around in power armor, but without the helmet equipped.
3. Automatically equip the power armor helmet when the player enters combat and then equip back the saved headgear when combat ends.