About this mod
This mod aims to overhaul the minutemen and make them worth siding with, by giving them a needed buff, and better equipment. No longer do the minutemen get weaker as you progress/level up but get stronger as you do.
- Requirements
- Permissions and credits
- Mirrors
- Changelogs
- Donations
If for some reason the nexus version is not working please try the bethesda.net PC Port and see if that works, Nexus may just be weird with my files. I haven't had any complaints over on the beth port. If you have any questions please Refer to the Forum Post I have made, it answers a lot that I keep getting.
Liberty Reborn is a minutemen overhaul mod that aims to make the minutemen worth siding with. This mod completely overhauls the minutemen by giving them better gear, stats, amongst other additional features. This mod will turn the minutemen from simple farmhands into a proper army that you can lead Proudly into battle! No longer do the minutemen get weaker as you progress/level up but get stronger as you do. This in Turn actually makes siding with the minutemen worth it as they can deal with the late Game enemies.
Installation
Simply drag and drop the Contents of the Folder into your Fallout 4 Data Folder
Unistallation
IMPORTANT: AS OF 3.0 THIS MOD COMES WITH A CUSTOM WORKSHOP MENU, IF YOU WISH TO UNINSTALL THIS MOD PLEASE CRAFT THE UNINSTALL DRUG FROM THE CHEM BENCH, THE DRUG CAN BE FOUND UNDER "DRUGS" THAN USE IT TO REMOVE MY CUSTOM MENU, IF YOU DONT THIS MAY MESS UP YOUR WORKSHOP MENU YOU HAVE BEEN WARNED
Features
-Minutemen now spawn with better equipment
-Minutemen have received a buff to their HP
-Major Minutemen Characters now have Ranks
-The Flare Gun is now worth Using
-Craft new Minutemen outfits at the Minutemen Workbench
-Minutemen Paint jobs for all Power Armors in the game
-Minutemen Paint Jobs for Combat Armor (Props to DoktorSoviet)
-Custom workshop menu that allows the building of Minutemen Decorations and Guards
Class Ranks
Class Ranks for the Minutemen are as Followed
Level 1: Minuteman Recruit
Level 5: Minuteman Private
Level 12: Minuteman Specialist
Level 16: Minuteman Captain
Level 24: Minuteman Commander
Level 30: Minuteman Ranger
Level 36: Minuteman Veteran
Level 50: Minuteman Liberator
Compatability
As stated this Mod does not edit any Scripts besides the Minutemen Leveled lists and should Work with any mod, as long as it does not change the Minutemen leveled lists. I have Tested with Fallout Commander so I can say it does work however my minutemen dont spawn, if any of you know how to work FCOM feel free to make a patch. It should work with the Standalone Version of Militarized Minutemen.
THIS MOD WILL NOT WORK WITH AWKCR.
Does this mod work with We are the Minutemen?
Yes but you are going to have to experiment with your load order.
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