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StriderShadowwalker

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StriderShadowwalker

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About this mod

A blueprint for a Minutemen military outpost at Outpost Zimonja that was built using several mods.

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Permissions and credits
This is the blueprint for my Outpost Zimonja Minutemen base.I made this for my latest character, a ruthless and authoritarian general who has turned the Minutemen into a private army and uses them to pressure settlements into joining up. Due to this,I have used a lot of the more authoritarian sounding posters from the mod Minutemen Propaganda Posters. The main structure is built using the Brotherhood of Steel tab from Thematic and Practical. The only BOS symbol on the structure is on the guard tower but if that breaks your immersion too much, feel free to replace the guard post with another one. In my game, I roleplayed that the outpost was built by the BOS and that the Minutemen took it from them and added extra fortification. The main structure contains a dorm room, a mess hall, a war room with weapons mounted on the wall, a bathroom (containing toilets, sinks, and showers), and a med bay. The settlement has a defence stat of 382, a water stat of 63 and a food stat of 10. There are sixteen beds in the dorm room and twenty-five beds in the med bay. The med bay also functions as a hospital for nearby settlements which is why there are many more beds in the med bay than in the dorm room.

Before importing this blueprint, you will need to use a scrap mod to scrap everything apart from apart from the rock at
the back which you can see on the pictures. I used Scrap everything to build this https://www.nexusmods.com/fallout4/mods/5320, but I had to disable the lockers using the console, but everything else should be scrapable. To disable the lockers just open the console, click on the safes and type disable, then click enter. You can do the same with the smoke from the fire can. The workshop will be under the foundation of the main structure so you might want to move it, but this isn't needed unless the workbench clips through the floor or if you need to keep access to the workbench. I used Workshop Workbench Marker to do this. https://www.nexusmods.com/fallout4/mods/14046?tab=bugs

Required Mods
I will list in brackets what each of these mods is used for so that you can decide whether you need them all or whether you don't mind certain items being missing.Transfer Settlements https://www.nexusmods.com/fallout4/mods/22442/ 

Thematic and Practical (Main Structure and dorm beds)
https://www.nexusmods.com/fallout4/mods/16207

CWSS Redux (Bathroom items) https://www.nexusmods.com/fallout4/mods/14326 

Sandbag Fortifications (The fortifications and the outer guard
posts) https://www.nexusmods.com/fallout4/mods/21358 

Weaponsmith Extended 2 (This is a compilation of weapon mods, but it also gives the turrets I used. If you don't want to install such a large mod, the turrets should be pretty easy to replace. That said I am very much enjoying the weapons from this mod and would
definitely recommend installing it
https://www.nexusmods.com/fallout4/mods/10737

XnjguyFilledMods_AIO (The weapon displays in the war room) https://www.nexusmods.com/fallout4/mods/16813

Gruffydd's Signs and Posters (The sign onthe cliff as you enter the settlement. Possibly a couple posters as
well https://www.nexusmods.com/fallout4/mods/9711/?

CREAtiveClutter (Most of the decorations and furniture in the mess hall) https://www.nexusmods.com/fallout4/mods/20782


Minutemen Propaganda Posters (The Propaganda posters all over the base)
https://www.nexusmods.com/fallout4/mods/11975

Minutemen Morale Pack (The Banners on the outside of the main structure and in the mess hall) https://www.nexusmods.com/fallout4/mods/16715

Crimsomrider's Unique Furniture (The map in the war
room) https://www.nexusmods.com/fallout4/mods/20703 

Settlement Objects Expansion Pack (This is on the list of required files, but I'm not sure what it is actually used for) https://www.nexusmods.com/fallout4/mods/10075

SnapBeds (The hospital beds) https://www.nexusmods.com/fallout4/mods/20697

BusySettlers (a marker that makes a settler stand in the med bay with a clipboard when assigned) https://www.nexusmods.com/fallout4/mods/7010 

Vault 88 - More Vault Rooms (a couple of small signs and possibly the vault
posters in the med bay) https://www.nexusmods.com/fallout4/mods/16896

Workshop rearranged (This is only needed for version two and is used for the ham radio in the war room and some of the furniture in the CO's section of the base) https://www.nexusmods.com/fallout4/mods/16181

Do it yourshelf (This is only needed for version two and is used for the shelves in the CO's private quarters) https://www.nexusmods.com/fallout4/mods/14532

It isn't a required file, but if you want the clinic and the restaurant to look like they do in the pictures, you will need to install Immersive Vendors https://www.nexusmods.com/fallout4/mods/10039

If you want all the items but are worried about your workshop menu taking
forever to load, then I suggest using Faster Workshop (Workshop Lag Fix) https://www.nexusmods.com/fallout4/mods/35382 
 If anyone has any suggestions for areas or decorations, feel free to leave a comment with your idea. If I decide to add it to the build, I will make sure to credit youfor the idea in the file description.

This is the first time I have uploaded a settlement blueprint so please let me know if there are any problems when downloading and installing the file.

Special thanks to CDante for creating Transfer Settlements and to all the other mod authors whose mods I have used to build this settlement.