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cyanide4suicide

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cyanide4suicide

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About this mod

Replaces a variety of vanilla weapons into FX0x01's MP7 weapon mod

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About

Replaces vanilla submachine guns, pipe guns, pipe revolvers, and/or pipe bolt-action weapons into FX0x01's MP7 weapon mod

Replaced weapons will spawn with the following modifications:
  • All replaced weapons will be named "HK MP7" in-game
  • Replaced weapons will spawn with either an Automatic Receiver or a Hardened Automatic Receiver
  • Replaced weapons will spawn with a random barrel
  • Replaced weapons will spawn with a random stock
  • Replaced weapons will spawn with a random magazine
  • Replaced Weapons will spawn with a random muzzle
  • Replaced weapons will spawn with a random foregrip
  • Common replaced weapons will spawn with a small pool of red dots and iron sights. Uncommon replaced weapons will spawn with a wider array of sights and scopes
  • Uncommon replaced weapons may spawn with a random left rail flashlight attachment
  • Uncommon replaced weapons may spawn with a random camo material

Optional plugins are included that completely override Super Mutant leveled lists and gives them either melee weapons, miniguns, or missile launchers. Place the Super Mutant Leveled List Override esp very low in your load order to allow it to win any leveled list conflicts


Compatibility

- Patches are available using RobCo Patcher by Zzyxzz. These patches integrate the proprietary 4.6x30 ammunition into leveled lists and vendor lists. They also patch the 4.6x30 ammmunition to be compatible with True Damage by eclix

- Plugins are available that are compatible with Tactical Reload Framework by Bwones and the MP7 Tactical Reload patch from Tactical Reload Patch Repository by Rom7977



Installation

1. Download and install: Heckler und Koch - MP7 by FX0x01 - https://www.nexusmods.com/fallout4/mods/37330

2. Make sure the esp for that mod is activated and all the assets from it are in your Fallout 4 data folder

3. Install this mod. Select the replacer you want in the installer and click finish

4. Done


Troubleshooting
1. Place the replacer esp(s) lower or last in your load order. It's possible you have another mod activated that is overwriting the replacer data or your mod manager is auto sorting the esp's in a poor configuration

2. If an NPC/Companion weapon is broken, you can individually update them by entering the console, selecting the NPC, and entering the "Resurrect" console command. You will have to do this one-by-one for each NPC. If the NPC/Companion isn't equipping their replaced weapon after the resurrect command, open the console, select them, then enter the "openactorcontainer 1" console command. You can use this console command to view their inventory and force them to equip their replaced weapon and ammo or force them to equip another weapon altogether

3. Take the replaced weapon to a weapon workbench and re-craft the weapon parts. Crafting a new receiver usually opens up the parent slots for the weapon


Uninstallation

Simply uninstall with your mod manager, but remember: the golden rule of modding is not to uninstall anything mid-game. This mod makes data changes that may be irreversible, so you may have to load a previous save that hasn't seen this mod.



Mods Used

(Required) Heckler und Koch - MP7 by FX0x01: https://www.nexusmods.com/fallout4/mods/37330
(Required for certain plugins) Tactical Reload Framework by Bwones - https://www.nexusmods.com/fallout4/mods/49444
(Required for certain plugins) Tactical Reload Patch Repository by Rom7977 - https://www.nexusmods.com/fallout4/mods/52619
(Required for certain plugins) True Damage by eclix: https://www.nexusmods.com/fallout4/mods/66071
(Required for certain plugins) RobCo Patcher by Zzyxzz: https://www.nexusmods.com/fallout4/mods/69798


Credits

All credits and thanks goes to the team that created the MP7 weapon mod. Below is a list of credits taken from the original mod page:

- Thanks to Nuclear Disco for providing the TR + CC patches used in version 2.1 of this mod
- Thanks to Rom7977 for giving permission in regards to his Tactical Reload Patch Repository mod

Animations: DanMak || F34R || Ha_ru
MP7 Model: hypermetal || Textures: Noodum
Gun Case Model/Textures: Overkill Studios | PERMS: IMG
Osprey Suppressor Model: Tigg
Tirant Suppressor Model: r_populik
Barska, C-More, PEQ-15 Models: Odec3D
EOTech 552, Aimpoint COMPM2 Models: aTacticalError
Specter DR Scope Models: Krycek & mounker
RMR, Aimpoint T-1 Sight Models: Farengar
EXPS-3 Model: parallaxgamestudios
Liner Lasersight Model: F34R
Flash Light Model/Texture: RedRogueXIII
Fortis Muzzle Models: link-pain
Sounds: Navaro