This mod aims to extend the size of the Fallout 4 map by adding new locations and land to the unused ocean in the eastern part of the map, in a simple and lightweight way.
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Minor and major detailing to roads, cities and buildings.
More enemies, fx markers, etc.
Some locations 100 % finished.
Version 2.8
Landscape Adjustments.
Greatly extended some locations.
Added more enemies and enemy variety.
Minor Fixes
Version 2.7
Big update! Several new locations, looking forward to expand even further.
More enemies. Mostly Ghouls and Raiders.
Re-worked some areas completely.
More detail to certain areas and buildings.
Version 2.6
Worked on some of the landscape and wildlife. More animals.
Remade some of the enemies' appearences.
Improved some of the existing locations and added a couple new ones.
More enemies.
New buildings, added more detaill to the existing ones.
Version 2.5
Remade most of the forests. Clean, easier to navigate, looks less awkward from the distance.
Detailed some locations and buildings more.
Landscape adjustments, mostly next and under water.
More enemies.
Reworked some parts of the wilderness.
Version 2.4
Significantly more detailed locations.
Re-worked some areas completely.
Added new loot and more enemies to some places.
More enemies. Mostly Ghouls and aiders
Version 2.3
Added a new bridge to access the city with the Police Department.
Fixed objects from the Far Harbor DLC conflicting with the things my mod adds. However, this was not possible without adding FH as a requirement, sadly.
Major and minor details added to several locations.
Reworked the forests a little.
Added (and removed) enemies from some places.
Version 2.2
Small ground/object seam fixes.
Made the forests look a little less awkward.
Major and minor changes to some locations.
Landscape adjustments, more grass.
More FX markers.
Version 2.1
Added more details, rubble and did minor adjustments in some of the cities and locations
Landscape adjustments
Version 2.0
Extended the third city greatly
Reworked some areas entirely, bigger and with more detail
Landscape adjustments
Slight changes to the first city
Misc changes and new locations.
More enemies and encounters
Version 1.9
Repainted the landscape around the Military Bunker, removing that ugly Mud and replacing it with the same type of desertic soil as othe other areas.
Extended the 3rd city even further.
Grass, more FX, better overall appearence. Seems less unfinished now.
Misc changes and fixes. Added more details to the 1st city.
Version 1.8
Extended and worked on the third city
Added grass and worked on the landscape of some areas of wilderness, things seem less empty as a result
Minor Adjustments to landscape and objects' placements
Added some FX to improve the overall atmosphere and quality
Version 1.7
Reworked the third and second cities and extended them slightly.
Flora and landscape adjustments. Minor Fixes.
Removed the Yangtze-37 and reworked the area completely
Cleaned the Plugin in FO4Edit.
Version 1.6
Huge Update!
Added collapsed highways and roads to some of the more "empty" areas
A new city!
Highway signs actually have text now
Landscape adjustments
Misc Locations
Version 1.5
Big update 2! Added some new locations
Misc changes and fixes
Small changes to one of the forests
Minor flora changes
Version 1.4
Big update, 2 new locations!
Worked on the area around the Stingray Crash
Small changes to one of the forests
Landscape and Wildlife Adjustments
More Enemies, and animals to hunt for meat and leather
A unique weapon! The 38. Revolver, it's in one of the new locations
Version 1.3
Fixed the boats around the Yangtze-37.
Made the city with the Quarantine Zone bigger.
worked on the Quarantine Zone and its surroundings.
Landscape adjustments
More adjustments to The Junkyard
Version 1.2
Worked on the Yangtze-37 and its surrounding area
Added The Lighthouse
Worked on the landscape
Version 1.1
Added a Map Marker for The Junkyard
Worked on the Landscape and wildlife some more
Additional work on The Junkyard.
This mod aims to extend the size of the Fallout 4 map by adding new locations to the unused ocean area in the northeastern part of the map.
Despite being almost as big as Skyrim's, I always felt like Fallout 4's map is really small.
So I decided to expand it, adding new locations and enemies that look like they belong in the vanilla game. No new leveled lists, no new quests, no new NPC's with voiced dialogue, no custom models/textures, and all that heavy stuff.
Features:
- Balanced Loot, close to vanilla.
- Unique Enemies.
- Several new locations, using vanilla and DLC assets (Currently only requires Nuka World, Far Harbor and Vault-Tec Workshop).
- Hours worth of combat AND exploration.
- Underwater Exploration.
- Forests, cities, ruins, misc locations, enemy camps, wildlife, roads, a small amusement park...
- Unique vanilla weapons.
- A new settlement: The Junkyard.
(Keep in mind this is a Work In Progress, and I plan on extending the map even further, indefinitely)
Should not conflict with any other mod, unless it adds something in the same area, which is unlikely. Everything is fully Navmeshed and the enemies behave properly.
It is located east of Makhra fishpacking, connected to the mainland by a bridge.