About this mod
Player-owned fast travel boat with 12 Commonwealth and 4 Far Harbor locations. Requires Far Harbor.
- Requirements
- Permissions and credits
- Mirrors
- Changelogs
Description (from the original)
The Red Wave is a player owned boat that you can use to travel to a dozen [now 16] different locations along the coast and waterways of the Commonwealth [and Far Harbor]. I made this as an alternative to the traditional fast travel system with the emphasis on lore friendliness. Places like The Castle, Spectacle Island, and Nordhagen beach are now reachable by boat making them more reasonable settlements for those who do not use normal fast travel or are playing survival mode. The boat features player storage, a bed, drinking water and a personal terminal to play holotapes. The Red Wave is free to use and starts at the docks near The Shamrock Taphouse. The boat works as a great mobile home and means of travel for people who want a realistic way to fast travel.
Updates
- Far Harbor locations added
- Egret Tours Marina, Kingsport Lighthouse, and Graygarden added
- Boston Airport, Neponset Park, and Longneck Lukowski's Cannery removed
- Cooking station and 2 more containers added
- Location discovery requirement added (can't travel to anywhere you haven't discovered)
- Hanging lamp collision removed, shooting target frozen in place, lighting improved
- Optimized script and removed dirty edits
Locations
- Bunker Hill
- The Castle
- Cranberry Island Docks [FH]
- Dalton Farm [FH]
- Egret Tours Marina
- Far Harbor [FH]
- Graygarden
- Hangman's Alley
- Kingsport Lighthouse
- Nordhagen Beach
- Rayburn Point [FH]
- Salem
- The Shamrock Taphouse [Initial Location]
- Spectacle Island
- Taffington Boathouse
- Warwick Homestead
Notes
- Anything not stored in containers will not travel with you. This includes your power armor, but it will be there if you travel back (or floating in the air if you go back without the boat).
- At Rayburn point you can climb up the fishing net if approaching the boat in power armor.
Known Issues
- When using vertibird travel, it tends to land on the boat and drop you underneath instead of finding a flat piece of land.
- You can currently travel to locations that have been put on your map (that aren't yet "discovered"). Not a big deal since it makes sense you could travel there if you know where it is, but you may arrive to find enemies nearby.
- I haven't touched nav meshes so I'm sure NPC pathing is awful.
Created with the Creation Kit and FO4Edit.