Required only for my patch in the Miscellaneous section
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Turned the static embedded terminal into working version, without needing power.
Now the embedded terminal can be snapped into the blank panel of Type-C & D.
Version 1.2
Rework to the models for the terminal console A and B.
Remove(or adjust) all unnecessary Actor Values for panels, cabinets and others.
Add a type of drawer for console maintenance.
Version 1.1
Now the static terminal consoles have been converted into working terminal consoles, without needing power.
Slight tweaking to Y-axis coordinate of connect-point for "Conduit 01".
Fixed all wrong rotation angle for the connect points.
Version 1.05
Missed two conduits now that have been added.
Version 1.0
Initial Version.
Just took some cabinets, panels and accessories out of vanilla game for build more customized computer consoles by your hands.
Features All SIX colors of the cabinets, panels, prefabs and most of accessories. All computer console cabinets(contain terminal console prefabs) have 2 snap-points compatible with consoles of Workshop Rearranged by d81. All those panels and embedded terminals are just decorations, for now. All terminals consoles can be working, without needing power. A few new-works by my hands... but obviously negligible as expected.
Known issue Sometimes the conduits(or working terminals) can't be access additional functionality, just scraps them and then build and put it back in place again. Maybe it was just one of vanilla bugs... I don't know.
Requirements Settlement Menu Manager by cadpnq is required before you can find my mod under "Decorations" category.
Canary Save File Monitor by kinggath support, if you have it already installed. I highly recommend using Place Everywhere by TheLich to get the best set-up and atmosphere if you just want to build another The Mechanist's Lair... like that.
Upload screenshots if you think this mod was not bad... thanks.