About this mod
Allows you to switch from third to first person while aiming and switches you back, when you release the aim button.
Requires F4SE
- Requirements
- Permissions and credits
-
Translations
- Ukrainian
- Spanish
- Mandarin
- French
- Changelogs
If you are looking for direct help, information, patches, unreleased mods, pre-released updates for my mods or just want to talk and share images and videos of your adventures, feel free to join us!
Third Person First Person Melee
What?
Allows you to switch from third to first person while aiming(optional for melee weapons too) and switches you back, when you release the aim button. It's also known from the Metal Gear Solid series.
Why?
I love to play in third person, but I play without crosshair and this is a big issue, when you play in third person.
And because of the recently released mod: Classic Holstered Weapons System by shavkacagarikia
MCM?
Yes, this mod features a MCM.
- Switch when weapon is drawn - Only switch to first person, when your weapon is drawn.Only switch to first person, when your weapon is drawn.
- Switch on Melee weapon drawn - Switch to first person, when a melee weapon is drawn.
- Quick switch - Tapping the aim button will switch you to first person and back if you tap again.
- And more
Requirements:
F4SE: 0.6.16+
Game version: 1.10.130+
Installation:
Drop the content from the zip file to your Data Folder.
Compatibility:
Not compatible with Reload Fix
There are some issues with Bullet Counted Reload System (BCR)
Sometimes it works, sometimes, when you reload your shotgun and exit First Person or Third Person, while reloading, the reload can get stuck. If it gets stuck, shoot once and it will work again. A workaround is to only reload in first person or third person and prevent switches while reloading. This bug is caused by BCR.
FAQ:
Q: There is a mod, that already does that?
A: Yes, but it's very old, buggy and quite script heavy. This version has no impact at all and works way better.
Check out my other mods:
Configurable Artillery
Configurable Artillery allows you to control several settings of the artillery. In addition to that, it features an optimised script for faster shooting artillery. The rate of fire, spread, range and more can be easily adjusted with MCM.
Better Locational Damage
Most realistic damage overhaul you'll find on the whole nexus. Promised.
Features: Scripted headshots, scripted dismemberment, bleedings, stagger ,stab
your enemies from behind, Shotgun knockback and more! Balanced melee and
range combat. Settings holotape and MCM available to tweak features to your
liking or completely disable them!
Give me that bottle
Ever wondered that you drink a beer for example and the bottle is magically gone? With the new survival mode you could use the bottle to
get some water! But how to get this bottle!? Give Me That Bottle fixes
that and gives a bottle in return! This mod adds new water bottles and
cooking recipes to turn your dirty water into purified water
Better Explosives (Previous version of this and no longer be updated, but still valid)
Better Explosives overhauls explosives in Fallout 4.
The aim of this mod is to make explosives deadly, more fun and make them differ from each other.
Better Explosives Redux
Better Explosives Redux overhauls explosives in Fallout 4.
The aim of this mod is to make explosives deadly, more fun and make them differ from each other. This version, is the newest version of the Better Explosives series, but requires DLCs. If you don't have all DLCs, please visit the non-redux version.
Game Configuration Menu
GCM allows you easily set many game settings without the need of additional ESPs or console commands. It's awesome.
Survival Configuration Menu
Features a brand new eat and drink system, which relies on weight of the item instead of the caps value and allows you to control it. In addition to that, you can tweak many aspects of the survival added features. Like tweaking disease chance, disabling Adrenaline. Choose how long you can maximally sleep on the different bet types. And more.