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Changelogs
Version 1.5.0
=== Twitch Bot ===
Full back-end rewrite, now makes use of Twitch4J library.
Fixed all known bugs from v.1.4.0 and earlier.
Added support for subscription event (both normal and gifted subs). Static amount of points defined in the settings.json file, multiplied by sub-tier. Gifted subscriptions only gives points to the gifter of the subscription, not the receiver of the subscription.
New command, "#randomspawn" added. Lets users for a static price spawn a random entry from the relevant "spawns.json" file.
New command, "#addpointsall" added. Allows handout of points to all current viewers.
New command, "#givepoints" added. Allows users to give some of their own points to another viewer.
Reworked a good amount of bot messages to make them easier to understand.
Changed "#addpoints", won't let users add points to themselves.
=== Fallout 4 ===
Disabled a few prints to the F4SE log.
If applicable, removes left-over files within the "TwitchIntegration" folder on start.
Version 1.4.0
=== Twitch Bot ===
Disabled a few deprecated debug-prints.
Optimized and reworked a good part of the code-base, should be less resource intensive alongside speed improvements.
New command, "#weather" added. Allows for DLC/mod weathers to be set.
=== Fallout 4 ===
Optimization to the Papyrus logic.
Fixed a typo in the "#spawn" in-game message.
Optimization of the F4SE plugin, on average 75ms faster at command execution.
Added support for the "#weather" command.
Version 1.3.0
=== Twitch Bot ===
Fixed a issue with a bit-message not registering due to a typo.
Cleaned out a bunch of garbage code.
Fixed a issue in amount/cost handling if the item was prefixed with "ammo_ "or "resource_".
=== Fallout 4 ===
Optimization to the Papyrus logic.
Removed deprecated global.
The "#spawn" & "#give" commands now allow for DLC and modded items/NPCs to be used.
Version 1.2.0
=== Twitch Bot ===
Back-end structure for multi-game support completed.
Removed a deprecated debug print.
Optimized some JSON parsing.
General code cleanup.
DLC support for future games added to the #spawn command and its sub-systems.
=== Fallout 4 ===
Added DLC support for NPC spawning in Fallout 4.
Version 1.1.0
=== Twitch Bot ===
Back-end structure for multi-game support started.
Bit support, support for all default bit-messages (cheer10, uni50, party23 etc.), multiplier for bits/points ration available in settings. (Bit support can be turned off in settings.)
Added the option to let viewers gets point even if the Twitch Integration system is currently disabled, so no commands can be executed but viewers still get points.
Added support for custom "Document" path set by Windows, available in settings.
Changed the #onoff command to #toggle.
Changed the #reloadsettings to #reload.
Fixed a few exceptions thrown from point handling.
Fixed some math to allow for command to be fired off as soon as the bot starts, rather than having to wait out the command delay.
General code cleanup.
Wrapped the JAR in a .EXE archive for easier usage (Done in Launch4j).
=== Fallout 4 ===
Optimization to the Papyrus logic.
Removed a rogue region record from the ESP.
Version 1.0.0
Initial Release
Donations
No donations accepted
For documentation on how to use it, please refer to the BTI website.
Support for other games coming eventually.
Should work on all F4SE versions down until 1.9.4.