File information

Last updated

Original upload

Created by

niston

Uploaded by

niston

Virus scan

Safe to use

About this mod

Add-On for Flyable Personal Vertibird - Lets you interact with your Vertibird Pilot in person, or by Radio.

Requirements
Permissions and credits
Translations
  • Italian
Changelogs
WHAT

This mod adds an immersive command menu to your Flyable Personal Vertibird Pilot, so you can issue them your orders.
You can even instruct your Pilot from afar, by building FPV Command Radios in your outdoor Settlements.


NOTE: This is an Add-On for PJMail's Flyable Personal Vertibird and will not work without that mod! Download & install first!



WHY

Seriously? Because why not!



HOW


Prerequisites
>> There are absolutely NO "but", "what if" or "can I get" exceptions to those requirements.

- You need F4SE installed and running.
- You need PJMail's Flyable Personal Vertibird installed and running.
- You need the FPV Tracking Module installed and running.
- You need Rename Anything installed and running.
- You need F4MS installed and running.




Installation

- Download and install mod (try manual install if you've got a mod mananger and "it just doesn't work").
- Plugin is ESLified ESP, so will not tie up one of your precious load order slots.
- Back-up your saves.
- Activate the mod.


Update to 2.6

- Install FPV Interactive Pilot 2.6.
- Done.



Basic Usage

- Load game.
- Find your Pilot and talk to them.
- Or build a Radio and talk to your Pilot that way.
- Please don't forget to endorse the mod if you like it, thank you!



Issuing orders to your Pilot in Person

- Build Flyable Personal Vertibird / Go to your Flyable Personal Vertibird.
- Make the Pilot appear if they are not already there, by entering the bird briefly and then disembarking again.
- Point at the Pilot, press E) for COMMAND and select any of the presented options, see below for a description.


Issuing orders to your Pilot by Radio

- You can build an FPV Command Radio at any outdoor Settlement. Indoors not possible due to game limitations.
- The FPV Command Radio is in the SPECIAL workshop category and it needs radiant power to work.
- You need SCIENCE 1 to build it (just like you need for the Vertibird, so shouldn't be an issue even).
- When using the Radio, it may take a few seconds for your Pilot to respond. Much like real life.
- If you don't have a Vertibird nor a Pilot for any reason, there will simply be no answer on the Command Radios. Such immersion!
- You can't access the cargo hold from the Radio. Makes sense, doesn't it.
- If the Vertibird is parked (not flying) in another Settlement or elsewhere, you can use the Radio to recall the Bird to your Location.
- If the Vertibird is flying, you can instruct the Pilot to land near you instead (subject to change).



Tuning the Radio

- The FPV Tracking Module will pick up any Vertibirds you build or use.
- Any Vertibirds the FPV Tracking Module knows about will appear in the Tuning Menu.
- If a Vertibird you have built does not show up on the list, you'll have to use (fly) it once, or store and then rebuild it.
- Selecting any VB from that Menu will Tune the Radio to the selected Vertibird.
- The Radio will be automatically renamed to include the Name of the Vertibird it is tuned to.
- If the Vertibird gets destroyed, you won't get a response anymore - Simply tune the Radio to another Bird you own.


Changing the Pilot's Outfit

- To select a default option (applied when building a vertibird), create the FPV Interactive Pilot Settings Holotape at the Chem Station/Utility category.
- From Version 2.5 onward, there is a new option in the Pilot menu to change an individual Pilot's outfit, without affecting other Pilots.
- There are six possible Pilot Outfit options:
  - Leave As Is - This Add-On does nothing, the Pilot uses the default outfit supplied by Flyable Personal Vertibird or by some other Mod.
  - BoS - Uses the BosVertibirdPilotOutfit for your Pilot.
  - Minutemen - Uses the MinutemenVertibirdPilotOutfit for your Pilot.
  - Railroad - Uses the RailroadHQOutfit for your Pilot. Not a faction pilot outfit as there doesn't seem to exist any.
  - Institute - Uses the InstituteJumpsuit for your Pilot. Not a faction pilot outfit for the same reason as above.
  - Military - Uses a custom outfit consisting of Military Fatigues, Military Cap and Patrolman Sunglasses.
  - If you wish to manually equip an outfit to your Pilot, select the "Leave As Is" outfit option and use the "Let's Trade!" option (see below).
- If you have overhaul Mods that edit the faction Pilot outfits, their changes will apply to the Pilot without the need for a patch.


Trading with your Pilot

- This option is new in Release 2.3
- The Pilot is Essential since Release 2.2, but may still get deleted/respawned  (when you store the Bird in workshop, for example).
- BEWARE: If the Pilot NPC gets destroyed/respawns, it will have lost anything you may have put in it's inventory.
- Therefore, this Option is disabled by default. If you want to enable it:
- Build a FPV Interactive Pilot Settings Holotape at the Chembench (Utility category).
- Run holotape in Pip Boy or Terminal.
- Toggle the "Trade with Pilot" setting to Enabled.
- When talking to the Pilot in person, the new "Let's Trade!" option will be made available, near the bottom of the list.


Menu Commands

- OPEN CARGO HOLD: Access the Vertibird's inventory (available only when talking to the Pilot in person)
- RETURN TO BASE AND UNLOAD CARGO: Sends the Vertibird to park at it's home settlement, unloading any cargo as it arrives.
- UNLOAD AT BASE AND RETURN TO MISSION: Sends the Vertibird to unload cargo at it's home settlement, returning to you when done.
- DEPLOY TO SETTLEMENT: Sends the Vertibird to a settlement you choose (must be owned and properly registered outdoor Workshop).
- PROVIDE CLOSE AIR SUPPORT: Has the Bird circle around your position, providing air support (Vertibird Front Guns Mod Heavily Recommended!)
- LAND NEAR ME: Has the airborne Bird land near your position (available only while the Bird is flying).
- ASSIGN NEW BASE OF OPERATION: Choose a new home settlement for your Bird (must be owned and properly registered outdoor Workshop).
- RECALL TO MY LOCATION: If the Bird is parked elsewhere, recall it to your current Settlement location (only available via Radio and only while not flying).
- LET'S TRADE: Open the Pilot's inventory. Only available when talking to them in person, and only when Pilot Trade is enabled in Settings Holotape.
- CHANGE YOUR OUTFIT: Set a new outfit on your current Pilot (for specific Vertibird, doesn't affect the others).
- RELIEVE FROM DUTY: Replace your current Pilot with a new one (for specific Vertibird, doesn't affect the others).
- NEVERMIND: Close the Command Menu.


Additional information provided by the Command Menu

- Vertibird Name & Status:
   - The name of your Vertibird. You may rename it with Rename Anything, the change will reflect here. Useful if you have multiple Birds.
   -The Bird's current status (Can be Idle, Boarding, Take Off, In Flight, Landing, Disembarking or Dead).
- Active Core: Charge percentage left in your Vertibird's active Fusion Core (will be 100% if not using Cores).
- Reserve: Number of additional Fusion Cores carried by the Vertibird, to be used as fuel if the active core has drained empty.
- Current Cargo Load: Combined weight of all things in the Bird's inventory.
- Current Location: The name of the Location where the Vertibird is at the moment (Settlement, Place or World Space name).
- Base of Operations: The Bird's current home Settlement name.


Mod Geek Info

- Does NOT override/replace/disable/modify/edit the standard FPV Recall Beacon.
- Does NOT override/replace/disable/modify/edit the FPV Vertibird.
- Form ID XX001003 - FPV Command Radio.
- Form ID XX001012 - FPV Interactive Pilot Settings Holotape.
- Plugin Filename is FPVPilotCommands.esp for historical reasons.
- Script sources available as separate download under Files section.


Will NOT work with

- Any other Add-On mod that overrides the FPV Vertibird Pilot. You'll have to make a patch, because reasons.
- Add-ons that don't override the Pilot should be compatible and work just fine with FPV Interactive Pilot Add-On.
- If a Settlement's Map Marker is not properly set up, you might experience difficulties in sending the Bird to that particular Settlement, or in operating out of it.
- A broken Map Marker really is a problem with that particular Settlement mod - Ask the Settlement Mod Author to fix it.


Uninstallation

- Mod removal is not officially supported by Bethesda, proceed at your own risk.
- Scrap any FPV Command Radios you may have built, to prevent getting the scrap crash.
- Open console, type "stopquest fpv_pilotcommands_systemquest" and hit Enter.
- Save now.
- Quit game.
- Remove mod from load order.
- Remove from your Data folder the mod plugin, the mod archive and/or any loose files you might have extracted. I mean it - Delete all of it!
- Reload game.
- Save again.



CREDITS

- The usual suspects - you know who you are =)
- PJMail for making the Flyable Personal Vertibird mod. Thanks PJMail!




---

Would you like to know more (mods)? Click here.