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VFXUploaded by
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Tags for this mod
- Lore-Friendly
- Fair and balanced
- Models/Meshes
- Settlement
- DLC: Automatron
- DLC: Wasteland Workshop
- DLC: Far Harbor
- Xbox One version available
- DLC: Contraptions Workshop
- DLC: Vault-Tec Workshop
- DLC: Nuka-World
- Sim Settlements
- Sim Settlements: Add-On Packs
- Workshop Framework
- Works with Next-Gen Update
About this mod
SS2 Addon: Additional New Plots for Sim Settlements 2 with more to come later. Including the new Municipal type & various 1x1 & 3x3 sized plots + foundations. A variety of themes & some with simple designs, others with complex designs. Now also includes conversions of AltairP Animal Farm, Another Brick in the Wall & VaultLand for SS
- Requirements
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DLC requirements
DLC name Automatron Wasteland Workshop Far Harbor Contraptions Workshop Vault-Tec Workshop Nuka World Nexus requirements
Mod name Notes Sim Settlements 2 Off-site requirements
Mod name Notes Fallout 4 in a good working state. Mods requiring this file
- Permissions and credits
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Credits and distribution permission
- Other user's assets Some assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
- Upload permission You are not allowed to upload this file to other sites under any circumstances
- Modification permission You must get permission from me before you are allowed to modify my files to improve it
- Conversion permission You are not allowed to convert this file to work on other games under any circumstances
- Asset use permission You must get permission from me before you are allowed to use any of the assets in this file
- Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
- Asset use permission in mods/files that earn donation points You are not allowed to earn Donation Points for your mods if they use my assets
- Console modding permission The author uploaded this mod to Bethesda.net and it is available for console users
Author notes
Asset Use & opting in for Donation Points are additionally subject to permissions from each of the other authors listed in File Credits. Consult their modpages' Permission tabs & NexusMods Profile "About Me" sections for more information. I cannot give permission on their behalf.
File credits
- Kinggath & Sim Settlements team for Sim Settlements 2
- Uses clutter from the Creative Clutter mod with permission from the Creative Clutter team
- Uses clutter from V's Stylish Decor & others by vronykah
- Uses trees & other plants from Creative Gardens by frogprincessQ4
- Uses clutter from Nuka Mix Lantern Workshop + The Bleachers - A Diamond City Story + Working Beehives by MunkySpunk
- Uses structural pieces from Snappy HouseKit + Snappy DLC Kits by robboten
- Uses clutter from The Cozy Scavver - A Settlement Workshop Kit by NaiRae
- Uses structural pieces from The Master Plan & related mods by Ethreon
- Uses clutter & structural pieces from Salty Oat Outfitter by fessmods
- Thanks to SMB92 & Scrivener07 for significant help on scripting
- Thanks to pra for a helpful xEdit script!
- Thanks to WetRats, VetaPhoenix79, Fredderick for testing!
- Thanks to Nexus Mods for being the best site for modding
- Thanks to Sebbo86 for Another Brick in the Wall
- Thanks to Rodericksblade for VaultLand
- Thanks to AltairP for Altairp's Animal Farm - Add-On for Sim Settlements
- Thanks to 1000101 for Universal Unlockable Script & Leveled Lists scripts!
- Thanks to 1000101, SMB92 & Scrivener07 for scripting help!
- Thanks to raidensnake#3837 for testing 2.0 VR version.
Altairp's Animal Farm - Add-On for Sim Settlements File credits
MacMan131 - for letting me use his 'under construction' frame pack.Donation Points system
Please log in to find out whether this mod is receiving Donation Points
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Translations
- Spanish
- Russian
- Mandarin
- Mirrors
- Changelogs
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Version 2.15
- Adds outpost class plots including 1x1 watchtower with Vertibird NPC, 1x1 Prison, 1x1 Battlefield Scavengers, 1x1 Armory, 3x3 Field Hospital. Various fixes including on Downtown Mall L3 interior cell settlement
- I haven't updated my game version nor Creation Kit version from prior to the next gen April 25th update so this will still work on Fallout 4 game version 1.10.163
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Version 2.14
- Update to try to resolve reported crash related to Automatron Expanded Weapons System/MAID Assaultron Head Laser Ability. Other misc fixes but can't remember everything as I've been away following surgery.
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Version 2.13
- 2.13 hotfix update. Same as previous but repacked BA2s in case of missing or corrupted files.
- New content coming for future version but it will take more time for testing, if people want it could be uploaded as a 2nd Main File as "v3.0 Beta"
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Version 2.12
- Fixes for [VFX] Compact Industrial resource generation
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Version 2.11
- Fixes for [VFX] Okay Diner L3 mesh
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Version 2.1
- Some of the Industrial City plots now included, such as 2x2 + Int Dispatch & some of the 2x2/Int Industrials.
- Various fixes
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Version 2.0
- Tons of changes over past few months, still more to come but need to take a break
- AltairP Animal Farm conversion done & merged. Also includes base SS2 style plot skins
- Other new plots: 9 person 3x3 Residential Manhattan Project Hotel, 1x1 Hightech Martial Sentrybot, 3x3 Cemetery, 1x1 Sanitation, 3x3 Hospital
- For next update: Dynamic outfit injection system (thanks to 1000101 for script!), this affects {Spoilers} & the 1x1 Sentrybot plot
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Version 1.7a
- New 1x1 Advanced Agriculture plot - Bee Farm, various bug fixes & iTypes added
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Version 1.7
- Lots of small fixes across all current plots
- Conversion of Another Brick in the Wall complete! (Original: https://www.nexusmods.com/fallout4/mods/27043)
- Conversion of VaultLand complete! (Original: https://www.nexusmods.com/fallout4/mods/31365)
- Holiday decoration spawners on some of the plots
- Lots of changes on Basic 4 Story, new skins added
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Version 1.6
- Various Fixes for 3x3 Test Mall, which is now named Downtown Mall.
- Various balancing adjustments for Portable Caravan to reduce chances of the plot shutting down.
- Build plan info changes and background work on the ESP.
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Version 1.5
- Fixes for Plot Icon Offsets(1x1 Industrials) & the 1x1 Commercial vendor
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Version 1.4
- Material issue fixed for the 1x1 Commercial plot
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Version 1.2
- Material issue fixed for one of the 1x1 Terraformers
- Spawn Items errors fixed on the 1x1 Portable Industrial
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Version 1.1
- Fixed errors on some of the stage models
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Version 0.93
- Fix for the Super Mutant issue affecting Sickle, even if he has already appeared at one of your settlements. He's removed as an unlockable character for the time being.
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More Info about Sim Settlements 2 at the new website:
https://simsettlements2.com
Now also includes conversions of AltairP Animal Farm, Another Brick in the Wall & VaultLand for SS2!

Addon Pack
Requires Version 1.0.0 or Greater of Sim Settlements 2
Due to the changes made to Fallout 4 in the most recent update,
this mod will only work properly in games patched to version 1.10.163+
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New Plots: 53 in total
▶ Residential: 8
▶ Agricultural: 4
▶ Industrial: 3 (+4 variants)
▶ Martial: 3
▶Municipal: 5
▶Recreational: 3
▶Commercial: 1
▶ Interior Residential: 8
▶ Interior Agricultural: 4
▶ Interior Industrial: 1
▶ Interior Martial: 2
▶ Interior Municipal: 1
▶ Interior Recreational: 2
▶ Interior Commercial: 4
1 Interior Settlement
New Foundations:
▶ 1x1 Foundations: 11
▶ 2x2 Foundations: 16
▶ 3x3 Foundations: 11
▶ 1x1 Terraformers: 76
▶ 2x2 Terraformers: 80
(Including 4 experimental types)
▶ 3x3 Terraformers: 76
270 in total
Some Power Poles now too:
▶ Glowing Sea variants of Telephone 1-6 + Telephone Quad + Telephone Short bare + Telephone Tall Bare
▶ A new test type: Underground Power Connector
(More to come, as time allows & if there is interest)
Converted Addons Now Also Included:
(with links to the originals)




▶ 2 Residential 3x3 & 1 Residential 2x2 & 8 Interior Residential

▶ 3 Agricultural_3x3: 2 Advanced & 1 Basic & 4 Interior Agricultural
▶ 3 Agricultural_1x1: 1 Advanced

▶ 1 Industrial_3x3, Machine Parts
▶ 1 Industrial_1x1, with 5 variants for the scrap gathering types.
▶ 1 Interior Industrial, Machine Parts

▶ 3 Martial_3x3: 1 Basic & 2 Advanced & 2 Interior Martial

▶ 3 Municipal_1x1: 1 Caravan, 1 Communications, 1 Advanced Power
▶ 1 Municipal_3x3: 1 Basic Power
▶ 1 Municipal_2x2, Tax Services
▶ 1 Municipal Interior, Tax Services

▶ 1 Recreational_2x2: 1 Relaxation/Mess Hall(when Conqueror comes back) and another one not yet converted/incomplete
▶ 1 Recreational_3x3 Relaxation, oversized. It's also enterable into a separate interior cell settlement
▶ 2 Interior Recreational

▶ 1 Commercial_1x1: Bar type, water vendor themed. Might add custom vendor at some point.
▶ 4 Interior Commercial
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Other Addon Packs I use:
- Wasteland Venturers
- Pra's Random Addon
- Ruined Homes and Gardens 2.0
- Walled Gardens & More
- Junk Town 2
Video showing the Foundations:
My Mods:






