A simple mod that adds vanilla weapon mods (and a few derivatives) to the Sjogren inertia. Mainly weapon receivers that do more damage and quicker reloads.
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are not allowed to use assets from this file under any circumstances
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThe author did not upload this mod to Bethesda.net for console users yet, but he or she will at some point
Author notes
This author has not provided any additional notes regarding file permissions
File credits
asXas for the original Sjogren Inertia mod. ElminsterAU and the xEdit team for FO4Edit.
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Changelogs
Version 1.0.1
Added WeaponTypeRifle keywords to non-automatic receivers to enable the guns use with the Rifleman perk.
Version 1.0.0
Initial Release. Added more Receivers. Added more Tubes.
After using the Sjogren Inertia Shotgun mod by asXas and enjoying it, I felt there were a few shortcomings with the weapon. Mainly with the lack of weapon mods for the weapon. So I set out to add vanilla(like) weapon mods for the gun using FO4Edit.
Here's a list of weapon mods added.
Receivers:
Light Frame - Lighter weight. Reduced damage.
Heavy Frame - Heavier weight. Increased damage.
Calibrated - Better critical shot damage.
Hair Trigger - More sensitive trigger. Better rate of fire.
Hardened - Better damage.
Powerful - Superior damage.
Calibrated Powerful - Superior damage. Better critical shot damage and accuracy.
Advanced - Exceptional damage. More sensitive trigger. Better rate of fire.
Automatic - Improved rate of fire. Inferior Range.
Rapid Automatic - Superior rate of fire. Inferior Range.
Armor Piercing Automatic - Improved rate of fire and armor penetration. Reduced range.
Hardened Piercing Auto - Improved rate of fire and armor penetration. Reduced range.
Powerful Automatic - Superior damage. Improved rate of fire. Inferior Range.
Tube:
Short Quick Reload - Short 2 round tube. Better reload speed
Short Quicker Reload - Short 2 round tube. Superior reload speed
Standard Quick Reload - Standard 4 round tube. Better reload speed
Standard Quicker Reload - Standard 4 round tube. Superior reload speed
Note: Short quick(er) reload tubes have slightly better reload speed than their standard counterparts. Note 2: The new receivers has the appropriate keywords to make them work with the Rifleman/Commando perk.