About this mod
This addon to Giat FAMAS consists of 2 famous Assault Rifles from the Killzone series as well as a set of 4 outfit pieces of the Helghast army.
- Permissions and credits
Features
This mod adds two Iconic weapons and two sets of Helghast Armor from Killzone series. You may craft the weapons and armors at any chemistry station. Additionally you can also craft grenades that span Helghast Troopers, Officers and Hounds. All you need to do is talk to those NPCs to despawn them.
Both Weapons are made in reference to how they appear and are used in Killzone, therefore they have a set of modifications but only specific to Assault Rifles since the game already had differtent weapons fro sniping or SMg etc. Both weapons have identical set of modifications with the exception of special ammo magazaine mod.
Stahl Arms 52 (STA52)
This rifle is designed to be a close quarters brawler weapon, poor accuacy, but huge ammo capacity and faster rate of fire. It's special modification is explosive ammo.
ISA Weapon Systems M82 (M82)
This absolutely useless ISA piece of sh...t is designed for precision fire. It has a lesser ammo capacity and slower rate of fire, but it's more accurate and deals slightly more damage per shot. It's special modification is self-guided ammo.
Requirments & Installation
This mod is an expansion to Giat FAMAS mod.
1. Install the FAMAS mod first.
2. Install this mod and replace the original famas .esp
Bugs and issues
- Due to kitbashed nature of the models they don't look so detailed on the ground and on other npcs and in inventory.
- Factioninig of the Troopers makes them sometimes oblivious to agression towards you and they may turn on you for attacking them.
Credits
- The Whole Giant_FAMAS mod team for allowing me to use their mod as template with animations.
- Ajhakra for help in magazine modelling and asset implemnentation.
- Cross For Brotherhood recon mask model
- M150 for Institute Half Gasmask
Permissions
- You are allowed to use any asset from this download EXCEPT the .esp file and Gasmask models from 150 and cross mods.
- This mod uses Giant_FAMAS as basis, threfore you have to ask the devs of that mod for any asset permissions.
FAQ
Will this be further developed? No, excpet for pressing bugs.
Will this be for XBOX? Since the FAMAS mod is the template unlikely cause of asset use permissions. The only way would be to re-develop this mod using crappy inacurrate animations... And I know how much people hate that.
Will the guns have better textures? Kitbashed models can only utilize uniformal textures.
Will you make the armors standalone? They technically are standalone, you dont need FAMAS resources to craft and use armors... I guess.