About this mod
Personal Shelter is a 3-story interior full settlement player home with a backstory, designed as an intermission hub.
- Requirements
- Permissions and credits
-
Translations
- Spanish
- Russian
- Italian
- Mirrors
- Changelogs
- Donations


Personal Shelter is a 3-story interior full settlement player home with a backstory, designed as an intermission hub. The interior is a fusion of Vaul-Tec with Institute equipment and High-Tech. It's located northeast of Diamond City. It features plenty of space for the player character, spouse, Dogmeat and Codsworth. It includes a companion/provisioner bedroom. The mod introduces a cleaning mechanic, tables will collect dust and floors will get dirty every time you revisit the area, the NPC's will clean them from time to time.
Features:
* Fully navmeshed.
* NPC sandbox activities.
* Aquarium.
* Fireplace.
* Jacuzzi (Health/Rad Heal Effect)
* Armory.
* Fresh crop planters.
* Terrarium with regrowable flora.
* Custom paintings.
* Relaxing music.
* Mannequins and racks space.
Secrets:

Key, Card, Pass

Safe

Ammo Dispense

Cleaning

Videos:
Articles:

Wasteland Workshop DLC
Far Harbor DLC

Mods that alter the entrance area will be incompatible with changes made to the navmesh. NPC's won't be able to enter/leave the shelter if sent to/already in the area. Place at bottom of load order to resolve the issue. Compatible with Next-Gen Update.

PC
XB1
PS4

xEdit - ElminsterAU, Hlp, Zilav, Sharlikran
xTranslator - McGuffin
Material Editor - Ousnius
Immersive HUD - iHUD Lite - Gopher
Ini Tweak Compilation - Keegars
CreationKit - Bethesda
Inkscape
Paint.net

Seddon4494 - Text Replacement Tutorial

Thank you for your support, please endorse if you liked the mod. Leave a comment, constructive criticism is welcome!