File information
Created by
Billie Lyn PloofUploaded by
LadyEdithVirus scan
About this mod
Remakes the game into a peaceful God focused version of the original. 3 explorable planets, flying houses and what the world might look like if it was in love with Prime Creator!
- Requirements
- Permissions and credits
Disable Creation Club:
This mod is not absolutely needed but it disables beth's shameless advertising that they claim is a new "feature" While you can use this mod with advertising taking up a majority of the upper right hand side of your monitor I felt it distracted from the prayer video for Krishna I made as the main menu loop video. This disabler mod works well to disable ads but has quirks. Please read the sticky thread in the posts section to learn what the quirks are and how to get around them.
Link to Disable Creation Club:
https://www.nexusmods.com/fallout4/mods/57041?tab=posts
If you are using mods and find that the game stops running after bethesda's "improvements" you can also try Fo4 Downgrader and try using this to fix you game!
Link to Fo4 Downgrader:
https://www.nexusmods.com/fallout4/mods/81630
Downgrader has caused some people issues with their install of Fo4. If you want to load RadhaKrishna's Garden of Eden mod without downgrader the simple way to do it is to delete the Interface folder inside data in your game directory. Or simply do not install the files inside this mod that are in the folder "interface" The updates to beth's game are changing elements of the interface that cause my mod to crash your game. In my next update I will fix this problem so the user does not have to delete MainMenu.swf inside the interface folder. After Deleting this file let steam validate the file integrity of the game and it will replace the deleted MainMenu.swf file in your interface folder with the original bethesda MainMenu.swf file
Thank you.
SECONDLY:
For any version of this mod after version 108.07222 (uploaded 25 June 2024) This mod will REQUIRE Oynlen's Healthy Animals Mod. The process for attaining this pr-requisite is different than usual so I will explain it here and now before the next update to RadhaKrishna's Garden of Eden is released. The current version as of writing this does not yet require Oynlen's Healthy Animals Mod but I am writing this out now to prepare for my next update to RadhaKrishnasGardenOfEden mod which I hope to release sometime in the Summer/Fall of 2024.
First join the discord server to get access to oynlen's mods
https://discord.gg/PkAgM3M
Next follow this link to skip right to the file Healthy_Animals.rar
https://discord.com/channels/612720807990263808/938992335830798396/961858369138864148
Extract it's contents and add them to the Data folder
Then enable Healthy Animals through the Fallout4's mod options user interface!
oynlen's Healthy Animals is going to be a pre-requisite for the development of this mod so that the cows and deer will only have one head instead of two! This is not needed for RadhaKrishnasGardenOfEden version 108.00777 (uploaded 26 Aug 2023) but will be a requirement for versions uploaded in the future.
Description:
This modification to Bethesda's creation is what their universe would have looked like if they were in love with God.
The idea is to mimic the entire layout of the Commonwealth and have workshops and flying houses that go to different planets
I wanted to capture a kind of feeling that this game gave me in my heart but the apocalypse part of it covered up the aspects of it that spoke to me which was the ideas of happy families people being included warm autumn evenings and an eagerness for peacefulness. I wanted to pull out those aspects so that they could shine more beautifully which is why I created this modification
Installation::
All in one zip just install as you would any other mod
It's ginormous because they're all loose files I have to eventually put them into archives
How to use the new features:
At the beginning of the story instead of using the closet to begin you actually use the player's bed to go to bed to start the next day and then you go into the player house's basement to retrieve the Pip-Boy and then after coming up out of the basement they can access the recreated world. (as of versions AFTER 108.00777 the player no longer needs to go to get the pip boy if they wish to just exit the house they will be autoequipped the pip boy)
I know that it doesn't have a lot of self-explanation when you're actually in the game so I just wanted to put that here.
Also there is a new flying house that is located out near the grocery store
This flying house is a more detailed house about a family that flies through space on adventures I have not added the family yet just the children
This house has access to three planets as opposed to the first house in sanctuary which only has access to 1
To get to the new house you have to go out of sanctuary take a right after the bridge and then cross over past the suburban areas go across the highway go through the highways tunnel system through the mountain and then keep following that road until you see a big blue house with roses and a picket fence
Inside of that house is basement is a more advanced control system which can go to other galaxies as well as planets within our galaxy and solar system.
This house also has a holographic simulation room with different time periods recorded by the families holographic video recorder. So you can see at different years the house has started off looking kind of dingy when they first move in and then every year gets a little prettier you can enter these simulations and see through the windows inside of the simulations what winter looks like what fall autumn summer spring look like. There's also a simulation of ancient Venus which is really malfunctioning so if you go in there be prepared to fall out of the world eventually because there's problems
You basically press switches which automatically loads hollotapes from Happy memories that the family has had in the house that they purchased and rebuilt from scratch there will be a storyline in each of these holographic simulations but I have not implemented that nor have I implemented the holographic people that are supposed to represent the family members through each stage of their lives. So for now it's just their house at different seasons at different stages of repair
If you're bringing a follower along don't let them go into the simulation because they will get trapped in there
Eventually I will make multiple houses that can fly to different places as a means of transportation
If you take the blue house to Venus there is a workshop there but you have to ask permission from the planet using the computer terminal and it's very difficult to find because I had a hard time with getting map markers to work on Venus so you can utilize the holographic door on the porch of The flying House to just teleport to the settlement area
Included are the following
It's after you exit sanctuary you take a left instead of a right you will find red rocket Concord drumlin diner The bus station starlight Drive-In thicket excavations quarry and Lexington only in a way that they would be had the world been in love with God and not fought each other and not created a bunch of problems. At starlight movie theater there is a working workshop as well and you can access the devices next to all of the cars facing the projector and actually play a short movie this movie will be longer it just takes a lot of time to script this because each slide or frame of the movie is an individual object that I have to enable and disable in a certain order to create the illusion of a movie but it's actually just thousands of appearing and disappearing projectors that are placed on top of each other in a quick order
You can even watch this short movie while you are in workshop mode surprisingly the scripts and workshop and the scripts in the video don't interfere with each other I would imagine you would need a lot of RAM but who knows!
I've also added a power station to Concord which you can turn off or on to turn off and on the power of the entire civilization. Just for fun The idea is that whether there's electricity or not people are capable of taking care of themselves in a world that is peaceful so it's nice to have electricity but it isn't exactly needed.
I had to deactivate the holographic teacher and the automatic doors in The sweet Lily School in rolling hills because the game kept crashing every time the player approached the school this will be re-implemented eventually
**Other important info**
This is an alternative start mod that also replaces the entire game with a happy and peaceful world. To use this you must start a new save. Old saves will still work however Vault 111 may not be usable because I needed to use that gear room to allow the player to pick up their pip boy during the alternate start.
** this next part is also important***
You must not use a save that you intend to use with bethesda's original game as some quests may act strangely if they have anything to do with vault 111 or the vault tec representative from pre war sanctuary world. Also the textures will look out of place in the apocalypse world. I changed textures to save time so some buildings will look strangely intact if you decide to install this while using a save made in Bethesda's fallout 4 world. It will work but You will not be able to get into the world I created because it's only available with a new save created with the mod loaded. And you will find a random room is blocking the area around the pip boy in vault 111 because it's being used to allow Sri Sri Radha Krishna's story to progress. There was some issue with the pip boy not activating properly when relocated to a different cell. So I built a basement under the players house that is actually teleporting the player to vault 111inside of a mini room that surrounds the pip boy. so that they may go down there to get their pip boy instead of an immersion breaking teleport to some place that does not make any sense to retrieve the pip boy. (THE PIP BOY ISSUE IS FIXED IN THE MOST RECENT UNRELEASED VERSION - AFTER VERSION 108.00777 )
*Your vault tec representative has been deleted to stop Bethesda's scary version of the story so Do not be worried. When you open the front door he will not be there. This is not a glitch and is designed this way so that the right story line is followed.
*This game has objects in the temple past Sanctuary Hills that allows you to do various things like sweep and paint and pray. These objects are slightly glitchy and you must go into 3rd person to see your character do these activities. Also you must zoom as far away from the player character as you can holding the select button(perspective change on the xbox controller) and while holding the change perspective key you must pull down the right joystick on the xbox controller. This will allow you to see your character do various activities in the temple.
*When you fly the floating house to Mars the sunrise matches the sunrise on Mars the same blue hue. I am still working on making the planet more explorable. There will eventually be caves. Also there is one sound that was actually recorded on mars and that is playing as ambient sound in the background.
*The flying house's back porch is only accessible after you land for safety purposes. This back porch has some glitches that I have not fixed yet
*This version of the game allows you to travel to snowy regions, other planets (currently only mars is available - and you can only get there by flying there in Sri Radharani's Mobile Home floating house located in sanctuary hills.) You can also use this house to travel to different locations on earth like the Hare Krishna Temple or the neighborhood Grocery Store.
*With this mod (the complete edition not the regular one that was linked above) You will find that there are no longer apocolypse food items in the cooking menu. There are various houses in the world including in Sri Radharani's Mobile Home that will come equiped with food and a sink and also an oven that you can cook with. Eventually this will be a game one plays in survival mode and there will be enough food around so the player will be able to get food from npcs in town or they just find food in random dressers that randomly spawn. This is not implemented yet though. But the food construction is all happy and goodness based foods.
*the settlement menu has most apocolypse objects removed. and the goal is to add more clean retro themed walls like the style you see in the world you are in. This is only PARTIALLY implemented so it is recomended that you install parcel studio's modular sanctuary buildset linked below in the credits if you want to build some of the things you see in the worldspace.
Eventually I will add many more workshop items and also many more build areas in all the worldspaces you come across.
*Please be careful with the books about Krishna. Even though they are digital try to keep them from being on the ground. I was unable to program them to stay fixed in one place and I thought it would be better that they can be picked up and placed in the player's inventory with the hopes that they are more accessible to be read.
This game has new music and also custom voiced neighbors in your community. The large amount of sound files are actually why this mod is so massive. When unpacked it totals roughly 35 gigs. so please plan accordingly. There are many full length books about Lord Krishna you can read and also many areas around the Commonwealth of Massachusetts have homes you can enter with radios and cassette players playing various chapters of Krishna Books and also some music.
This game has 5 radio stations (one is hidden from the pip boy) The three on your pip boy are broadcasting all across the universe.
This is a link to a less invasive version of the mod:
https://www.nexusmods.com/fallout4/mods/24856
You can use this as a sample if you wish however the world is much much smaller and there is no flying house spaceship.
The link above is for a much smaller version of this mod and one can use this along side the bethesda built game. In the smaller version listed above in the link you can go into and out of it without issue.
I kept these two versions separate because some people want to play the game alongside of the original game so even though there's less detail and things going on at least it provides the opportunity to play the two worlds side by side
I can tell you that it's not as fun as the Complete Edition.
**future plans**Not yet Implemented**
More settlements
Survival mode will be tied into this worldspace to make it seem like the sims needs system in a space you are just living in
More planets to explore
Hazards on planets that are non-habitable (currently there is only mars venus and Leto but that will change soon.)
More fully voiced npc's
Sri Radharani's flying house will be a workshop that you can edit and expand to please Krishna.
Redoing the entire settler system because for some reason all the necks are turning red when people are spawned by bethesdas original settler scripts! so I need to make new scripts!
New lands past the higher hill mountains and more lands to explore beyond the house where Piper Bishop and Natalie Bishop live (they will have different voices then bethesda's version of these two characters as they story will be that they are from the original characters ancestry.
Random planet button when you flip this switch the house will travel to a random planet
More settlement objects that match the theme of the clean and happy suburban dream
More interactable objects like the mop and the paintbrush in the Temple
More custom textured Krishna themed packaged food
Non-gross vegetable textures
Much more navameshing so followers can actually follow everywhere and not just sometimes
** one more thing!**
I'm looking for voice actors to play not just the npc's but also the player male and female voice. I can give you some voice coaching to teach you how to do voice acting. So whether you think you are qualified or not let me know and I can give you a class or two for free so we can get more voices and characters into this program.
Send me a personal message if you wish to create a voice for any of the following
*Nate
*Nora
*Shaun (baby noises)
*3 male children
*3 female children
*3 Male adults
*3 Female adults
*3 Gender diverse voices for Gender neutral adults
THANK YOU and please have fun
Credits
*Thank you to the following for allowing me to use assets in your mod
Ellirium115 for permissions to use Skip New Game Intro and also for permissions to edit it so that it works with this version of my mod.
https://www.nexusmods.com/fallout4/mods/28562
AesFocus for permissions to use their textures for interior decorating
https://www.nexusmods.com/fallout4/mods/9463
ParcelStudioandGames for permissions to use Rebuild - Modular Sanctuary Pre-War and Post-War Build Set
https://www.nexusmods.com/fallout4/mods/15773