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James Rednok

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JamesRednok

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About this mod

A mod I made for personal use. It's essentially just the perks rearranged using FO4Edit in a manner I felt made better sense.

In addition, Level Requirements have been removed entirely.

Take a look at the photos for the modified tree. The images may be a tad misaligned, but you should still be able to recognize them.

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A mod I made for personal use. It's essentially just the perks rearranged using FO4Edit in a manner I felt made better sense. Additionally, all level requirements have been removed.

Take a look at the photos for the modified tree. The images may be a tad misaligned, but you should still be able to recognize them.

Here is a table, just in case:

Strength:
  • Pain Train
  • Steady Aim
  • Armorer
  • Blacksmith
  • Strong Back
  • Rooted
  • Heavy Gunner
  • Basher
  • Big Leagues
  • Iron Fist
Perception:
  • V.A.N.S.
  • Awareness
  • Scrapper
  • Night Person
  • Gunslinger
  • Commando
  • Rifleman
  • Sniper
  • Concentrated Fire
  • Penetrator

Endurance:
  • Toughness
  • Cannibal
  • Chem Resistant
  • Solar Powered
  • Rad Resistance
  • Lead Belly
  • AquaBoy/AquaGirl
  • Adamantium Skeleton
  • Ghoulish
  • Life Giver

Charisma:
  • Lone Wanderer
  • Cap Collector
  • Lady Killer/Black Widow
  • Party Boy/Party Girl
  • Local Leader
  • Inspirational
  • Attack Dog
  • Animal Friend
  • Wasteland Whisperer
  • Intimidation

Intelligence:
  • Refreactor
  • Gun Nut
  • Medic
  • Chemist
  • Demolitions Expert
  • Science!
  • Hacker
  • Robotics Expert
  • Nuclear Physicist
  • Nerd Rage

Agility:
  • Action Boy/Action Girl
  • Sneak
  • Locksmith
  • Pickpocket
  • Mister Sandman
  • Blitz
  • Ninja
  • Moving Target
  • Quick Hands
  • Gun Fu


Luck:
  • Scrounger
  • Fortune Finder
  • Bloody Mess
  • Idiot Savant
  • Mysterious Stranger
  • Critical Banker
  • Better Criticals
  • Grim Reaper's Sprint
  • Four-Leaf Clover
  • Ricochet


Known Issues and Compatibility:

From my experimentation with it, it seems that it won't remove any perks that you already have if you no longer hold the S.P.E.C.I.A.L. requirement for it, so feel free to use it on an existing savegame; but it does seem to cause crashes when exiting the game.

This mod is compatible with (that is to say, requires) all of the expansion packs. If you'd like a version that works with Vanilla, I will refer you to my previous installation: https://www.nexusmods.com/fallout4/mods/5608.

Big thanks to Misorian who's AquaDweller Perk was something I was trying to figure out for a while. I included an extra file which utilizes his system, for those who wish to use both.

This mod will likely be incompatible with other mods that change the Perks Tree.