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cyanide4suicide

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cyanide4suicide

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About this mod

Replaces a wide variety of vanilla ballistic and energy weapons with guns from NovaFinch's Combined Arms weapon pack

Requirements
Permissions and credits
Translations
  • Spanish
Changelogs
About

This mod replaces a wide variety of vanilla ballistic and energy weapons with guns from NovaFinch's Combined Arms weapon pack. All files are ESL-flagged ESP plugins

Replaced weapons will generally spawn with the following modifications:
  • All replaced weapons will follow the instance naming conventions
  • Replaced weapons will spawn with a random low-tier receiver
  • Replaced weapons will spawn with a random barrel/handguard
  • Replaced weapons will spawn with a random stock
  • Replaced weapons will spawn with a random magazine
  • Replaced weapons will spawn with a random scope/sight
  • Replaced weapons will spawn with a random muzzle
  • Replaced weapons may spawn with flashlight rail attachments where applicable or may spawn with no rail attachment


Compatibility
- Patches are available using RobCo Patcher by Zzyxzz. These patches specifically target the proprietary 7.62x39mm Soviet, 9x19mm Parabellum, and 9x39mm SP-5 ammunition and integrates them into leveled lists and vendor lists such as Arturo in Diamond City. A patch is also available that specifically targets 7.62x39mm Soviet, 9x19mm Parabellum, and 9x39mm SP-5 ammunition and makes them compatible with True Damage by eclix

- Plugins are available that are compatible with Tactical Reload Framework by Bwones and the Combined Arms tactical reload patch from Tactical Reload Patch Repository by sincerity2103

- Replaced shotguns are compatible with Bullet Counted Reload (BCR) by shavkacagarikia and will use the bullet counted reload system upon reloading

Installation

1. Make sure Fallout 4 is updated to version 1.10.163 or higher (Tested using a game version prior to Bethesda's 2024 next-gen update)

2. Download and install: Combined Arms - Modern Weapon Pack v1.0 and patch v1.1 by NovaFinch: https://www.nexusmods.com/fallout4/mods/50505

3. Make sure the esp for that mod is activated and all the assets from it are in your Fallout 4 data folder

4. Install this mod. Select the replacers you want. 

5. Done


Troubleshooting

1. Place the replacer esp(s) lower or last in your load order. It's possible you have another mod activated that is overwriting the replacer data or your mod manager is auto sorting the esp's in a poor configuration

2. If an NPC/Companion weapon is broken, you can individually update them by entering the console, selecting the NPC, and entering the "Resurrect" console command. You will have to do this one-by-one for each NPC. If the NPC/Companion isn't equipping their replaced weapon after the resurrect command, open the console, select them, then enter the "openactorcontainer 1" console command. You can use this console command to view their inventory and force them to equip their replaced weapon and ammo or force them to equip another weapon altogether

3. Take the replaced weapon to a weapon workbench and re-craft the weapon parts. Crafting a new receiver usually opens up the parent slots for the weapon


Uninstallation

Simply uninstall with your mod manager, but remember: the golden rule of modding is not to uninstall anything mid-game. This mod makes data changes that may be irreversible. You may have to load a previous save that hasn't seen this mod


Mods Used

(Required) Combined Arms - Modern Weapon Pack v1.0 and patch v1.1 by NovaFinch: https://www.nexusmods.com/fallout4/mods/50505
(Required for certain plugins) Far Harbor DLC
(Required for certain plugins) Nuka World DLC
(Required for certain plugins) Tactical Reload Framework by bwones: https://www.nexusmods.com/fallout4/mods/49444
(Required for certain plugins) Tactical Reload Patch Repository by sincerity2103: https://www.nexusmods.com/fallout4/mods/52619
(Required for certain plugins) True Damage by eclix: https://www.nexusmods.com/fallout4/mods/66071
(Required for certain plugins) RobCo Patcher by Zzyxzz: https://www.nexusmods.com/fallout4/mods/69798

Credits

All credits and thanks goes to the people involved with making the Combined Arms weapon pack. Below is the list of credits taken from the original weapon mod page:

Ha_ru - Animations
i_code_i - Animations
WarDaddy- Animations
ShinyHaxorus- Animations
ZestOfLemon - Animations
Infinity Ward - Animations (source) and Sounds (Foley)
Samuel Janech - Models/Textures
Garkain - Models/Textures
Kingy - Models/Textures
OhDeer - Models/Textures
Paul Yakushev - Models/Textures
4Echo - Models/Textures
r_populik - Models/Textures
Artem Goyko - Models/Textures
Adrian Kozioł - Models/Textures
SBG3D - Models/Textures
Defcon44 - Models/Textures
vlady-mark7- Models/Textures
8mister-corost2013 - Models/Textures
luchadordev- Models/Textures
vertexlagoon - Models/Textures
mendicantes - Models/Textures
3DSanTan - Models/Textures
bodyacrypt - Models/Textures
michaelkarel29- Models/Textures
ebrahimdiba - Models/Textures
egorprotonov - Models/Textures
3dGame-Props - Models/Textures
sebastian-ujhazi - Models/Textures
nowelbesi - Models/Textures
maks02n - Models/Textures
zRaider - Models/Textures
Sarvs - Models/Textures
Sam61 - Models/Textures
Noodum - Models/Textures
Krycek - Models/Textures
n3600 - Models/Textures
ajuhorov - Models/Textures
Millenia - Models/Textures
ParallaxGameStudios - Models/Textures
3DSanTan - Models/Textures
Team Asxas™ - PR, Modelling, CBT
Ajhakra - Cubemaps
Navaro - Sounds (Foley)
MagmaCow Sounds (Firing)
Exotic - Screenshots
Neto - Screenshots and Poses
Zachtan - Screenshots
Triangulum - Screenshots and Poses
Heroic Pie - Screenshots
Subleader - Screenshots
Drifter - Screenshots
Crucidox - Screenshots
Vlad85 - Screenshots
Moriiarty - Grammar incorrectorer