The creatures in the 'Not-Eyebots' mod are where you find the head and components from this mod.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThe author gave permission for someone else to port this mod to console and for it to be uploaded to Bethesda.net. Please credit the author, however
Author notes
For personal use only. Anything other than that requires permission.
File credits
Robotic Eye Model: https://sketchfab.com/3d-models/robotic-eye-7b7ecc70526a4261a705f64655c13aa5 By Aleksei Rozumnyi License: Attribution 4.0 International (CC BY 4.0 - https://creativecommons.org/licenses/by/4.0/) AND Drone Sketch Model: https://sketchfab.com/3d-models/drone-sketch-0d58702a02d74cdda172e31639b0ef28 By re1monsen License: Attribution 4.0 International (CC BY 4.0 - https://creativecommons.org/licenses/by/4.0/)
Donation Points system
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Changelogs
Version 1.01.0
Updated model/textures of Bloody EyeBall (Feral Ghoul EyeBall) with help from Wanaming0.
'Not-Eyebots'
3 creature additions: -1 added to Synth LChar (level character) -1 to Feral Ghouls LChar -1 to Gunner Lchar
Go to a settlement, after which they should start appearing with: -Synths at player level 20 -Gunners at player level 17 -Feral Ghouls at player level 15.
Now with much better (than originally) human/bloody eyeball textures from Wanaming0.