About this mod
A crude homemade rocketpack to play around with.
- Requirements
- Permissions and credits
- Changelogs
Version 1.2 Details
1. Available modifications at the armor workbench:
- Shielded - adds 8 damage and 6 energy resistance. Weight is increased by 20%. Requires Armorer2.
- Pocketed - adds pouches, increasing the carry weight by 20(effectively it's 10, because of the rocketpack's weight). Requires Armorer3.
- Light Build - reduced weight by 20%. Adds 20 to Action Points. Requires Blacksmith2 and Science2.
- Efficient Build - reduced AP drain by 50%. Weight is increased by 20%. Requires Blacksmith3 and Science3. It is available only in the F4SE version. (Note: If you already have a mod, which does that by overriding game settings, then don't use the Efficient build modification)
3. Added rocketpack's own instance naming rules(INNR), but only for the modifications.
Version 1.3 Details
1. Added non-upgradeable Rocketpack Prototype inside ArcJet. While there are no modifications available, it still has increase of jump and reduction of fall damage.
2. Change between different flames on the Armor Workbench. They are under Material menu. There are no requirements.
3. Used new script to apply the flame visual effect. Instead of animation event, it detects the pressing of the Jump button. The script function requires F4SE.
Recommended mods:
Crude Rocketpack KF-21 texture - a more modern and shiny re-texture for the rocketpack. If that's your thing then check it out. Thanks for sharing AJ(zinou8).
Jetpack Animations - replaces vanilla falling animations. For people who rarely unequip the jetpacks.