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4estGimp

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4estGimp

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Fixes the launch of the "Getting a Clue" quest which Kellogg's Mercenary Home Reborn had broken.

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Fixes the launch of the "Getting a Clue" quest which Kellogg's Mercenary Home Reborn had broken.

1. Install the main mod
2. Install this mod which is an .esp replacer file.

** Usage considerations

 - Make Nick your companion before traveling into Kellogg's home.  Casdin is fine to keep as a second companion.
 - The companions won't immediately follow a player out of Kellogg's home.  Go into another cell such as Piper's or Nick's place for them to appear.
- If you manage to strand a follower in Kellogg's home:  Return to Kellogg's.  Make the follower a companion and then go into another cell such as Piper's or Nick's place.