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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Author notes
This author has not provided any additional notes regarding file permissions
File credits
TheFinalRender for Kellog's Mercenary Home Reborn.
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Changelogs
Version .9
Initial Release
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Fixes the launch of the "Getting a Clue" quest which Kellogg's Mercenary Home Reborn had broken.
1. Install the main mod 2. Install this mod which is an .esp replacer file.
** Usage considerations
- Make Nick your companion before traveling into Kellogg's home. Casdin is fine to keep as a second companion. - The companions won't immediately follow a player out of Kellogg's home. Go into another cell such as Piper's or Nick's place for them to appear. - If you manage to strand a follower in Kellogg's home: Return to Kellogg's. Make the follower a companion and then go into another cell such as Piper's or Nick's place.