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None of those mods are required, but all DLC and F4SE are.
Components of Modern Power
Wireless Transmitter and receiving Switch
Automatically-wired floor, wall, and ceiling connectors, and large and small pylons.
Auto-wired and color coded connectors and pylons. Toggled in the build menu by chem.
Auto-wired Streetlamps, Construction Lights, and Light Boxes, optionally with InvisoWire.
How to use:
Wireless Power: Place a Wireless Transmitter anywhere in your settlement and connect it to your power grid. It can transmit any amount of power, but requires 10 power itself. You can then place Wireless Switches anywhere you need power, but don't want to run lines.
Auto-wired Connectors and Pylons: Built as normal, but will attempt to connect a wire to the nearest connector or generator.
Auto-wired Color Connectors: Enabled and disabled via a chem (made under Utility, looks like a carrot). Will only connect to non-color connectors and their own color. Wires automatically with the corresponding color wire.
Auto-wired Lights: Will connect to the nearest lamp (of the same type) or generator. InvisoWire wires are, of course, invisible. Useful to simulate underground wires/wireless power.