Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Console modding permissionThe author gave permission for someone else to port this mod to console and for it to be uploaded to Bethesda.net. Please credit the author, however
Author notes
I grant user St0vie permission to upload this mod to Bethesda.net.
File credits
DramaticYeti
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Translations
French
Translations available on the Nexus
Language
Name
French
Author:Hwarf - Traducteur Des Terres Desolees
Bienvenue chez Fallon - Revisite (French)
Changelogs
Version 2.5
Renumbered mod ID's for VR users
Rebuilt previsibines for missing matswaps
Optional PRP 74.x included
Removed two deleted references
Version 2.0
Configurable Lighting
Fixed bug preventing content from being visible in Diamond City world space.
Version 1.2
Replaced Movable Ironing Board with Static Ironing Board
Version 1.1
Including the full un-thinned precombines archive for compatibility
Added flag 14 for DiamondCityOrigin for compatibility
Version 1.0
Initial Release
DramaticYeti's original work is fantastic level design. It needed some finalization cleanup so I reached out to the Yeti. After years from releasing this mod, I got a response back within minutes! Thank you Yeti.
Being creative can be exhausting and time consuming. The work people put into creating something new, can not be undervalued. That art should not be held back by, what I consider, "mod janitorial" work. And I'm proud to clean up mods like this. For me, it's a tribute.
I corrected the deleted navmesh.Yeti did a great navmesh, they just needed to swap out the vanilla formId.
I edited the Diamond City worldspace changes. Now this mod won't break previsiblines in Diamond City
Regenerated precombines for the interior cell
Added rough layers to group changes
Compacted formId's and made the mod an ESL flagged .ESP
Configurable lighting! - Added in version 2.0
Because of the ITM's and navmesh changes, this is not a patch but a complete replacement of the original mod. Do not install both mods. Pick one or the other. With that said, please go download DramaticYeti original work and endorse it. You don't need to install a mod to endorse it.