About this mod

This mod expands and improves the Brotherhood of Steel in a lore friendly way. For example adding correct rank insignea to all Power Armor, Combat Armor and Fatigues soldiers and much much more.

Requirements
Permissions and credits
Translations
  • Mandarin
Mirrors
Changelogs
Donations
This mod keeps the Brotherhood of Steel lore friendly to Fallout 4 while also expanding on them for example all Power Armor soldiers have a Knight insignea in the base game but with this mod not anymore

if some BoS soldiers show up in rusty T-60 Power Armor that means there is a mod conflict. make sure this mod is at the bottom of your loadorder or make a patch if you know how to do this

I reccomend starting a new game for this mod to show its full effects

Current features
  • Prydwen improved for player living by connecting workbenches, a food vendor and a player owned bed
  • Teagan sells power armor mods and all BoS apparel
  • Teagan has a small chance to sell the battlecoat when the player is sentinel
  • The player can now rank up multyple times by completing BoS story missions
  • BoS power armor paint for all ranks
  • BoS combat armor paint for all ranks
  • BoS pip boy paint for all ranks
  • All BoS members wear the correct uniforms
  • Uniforms can be modified with a lining and now have the correct color in 1st person
  • BoS Fatigues can be modified with ballistic weave
  • Increased survivability of vertibirds
  • BoS vertibirds have a BoS logo on them
  • Malden battlefield power armor frames now have (unobtainable) armor on them
  • Elder Maxson wears power armor when attacking the institute
  • Paladin danse wears a helmet (which is removable via a holotape that is craftable when becoming a knight)
  • BoS soldiers have expanded weapons
  • Boston airport doors between workshop and prime can now be opened
  • and much more -> make sure to view all features and changes in the changelog above

Planned changes
  • Change Knight Keane gear to not have full combat gear (he lost his PA so should have scrounged gear like brandis not full combat armor)
  • While EMI field is up player should not be able to teleport from institute to the airfield
  • Combat armor skins separate from Materials
  • plasma weapons among bos soldiers
  • destroyer of acadia perk for doing the quest search and destroy
  • rank insignea on combat armor arm instead of chest
  • Implement fat man weapons and shells after the fort strong quest
  • remove uniform lining 
  • ingram armor in mass fusion
  • detachemant at fort strong after quest (cut content restore)
  • change x-111 to behave like better rad-x (as advertised)
  • bethesda.net PC upload
  • prydwen quarters rework
  • buff vertibird survivability more (maybe weakness to exposive damage)
  • give elder maxsons gatling laser charging barrels always
  • modify vertibird skin to be inline with Fo76 (or keep it vanilla and modify gunner vertibird to fix prydwen entrance scene)
  • fix combat armor skins when inspecting
  • Dr li swap out institute pistol
  • BoS Fatigues 3 tiers with rank modification instead of seperate item for each rank
  • Brandis (on prydwen) wearing BoS Fatigues
  • add noodles to mess officer (BoS soldiers are eating it around him)
  • T-60 Tesla BoS paint naming fix
  • Pip-boy paint naming to be inline with PA/CA paint naming (CAP -> CPT)
  • BoS PA Soldiers missing headlamps

Nice to haves
  • prydwen ariving sometime after call to arms instead of after reunions
  • BoS Rank Paints for T-45, T-51 and X-01
  • clean BoS paint like fallout 76
  • T-45/T-51 PA mixed in among the BoS ranks as optional patch
  • vertibirds called from prydwen and cambridge police station rooftop and landing there
  • X-01 BoS power armor paint add rank insignea (for player only)

My other mods

I also want to keep a list of people who help me fix any issues by reporting them or even helping solve them.

Bug reporters



This is the chain of command i think elder maxson uses, if you think it is incorrect please let me know where and why